Mad Monks: Difference between revisions

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===''MediEvil (1998 original)''===
===''MediEvil (1998 original)''===
====Animations====
====Animations====
Mad Monks have 5 animations in the original game.
=====European version=====
=====European version=====
{{Empty section}}
{{Empty section}}
=====US version=====
=====US version=====
{{Empty section}}
<gallery mode="slideshow">
File:MediEvil1998-GroundsKeeper-WalkAnim.gif
File:MediEvil1998-GroundsKeeper-AttackAnim.gif
File:MediEvil1998-GroundsKeeper-RecoilAnim.gif
File:MediEvil1998-GroundsKeeper-JumpAnim.gif
File:MediEvil1998-GroundsKeeper-DeathAnim.gif
</gallery>
 
====Official Strategy Guide entry====
====Official Strategy Guide entry====
The Grounds Keepers might have been normal, law-abiding every day citizens. But, after years tending to this bizarre and twisted landscape neighboring the asylum, they've lost their marbles as well. Throw in a dash of Zarok's bad juju and it's a recipe for disaster four our old friend Fortesque. While they might look a bit portly, these crazies are tough, requiring multiple hits from just about any weapon. Get in close and chop away with your [[Broad Sword]], until they are ashes and dust.
The Grounds Keepers might have been normal, law-abiding every day citizens. But, after years tending to this bizarre and twisted landscape neighboring the asylum, they've lost their marbles as well. Throw in a dash of Zarok's bad juju and it's a recipe for disaster four our old friend Fortesque. While they might look a bit portly, these crazies are tough, requiring multiple hits from just about any weapon. Get in close and chop away with your [[Broad Sword]], until they are ashes and dust.