Draft:Andrew Kennedy: Difference between revisions
DansFriend (talk | contribs) No edit summary |
DansFriend (talk | contribs) No edit summary |
||
Line 3: | Line 3: | ||
|caption=From left to right - [[Andrew Kennedy]], [[James Shepherd]] and [[Jason Wilson]]. | |caption=From left to right - [[Andrew Kennedy]], [[James Shepherd]] and [[Jason Wilson]]. | ||
|medievil2=Producer}} | |medievil2=Producer}} | ||
==Biography (''MediEvil 2'')== | ==Biography (''MediEvil 2''){{Siteref|MED2-EU-Site|uk/nonshocked/biography/biography3.htm|Biography, page 3}}{{Siteref|MED2-EU-Site|uk/nonshocked/biography/biography4.htm|Biography, page 4}}== | ||
===Andrew Kennedy (35) - Producer=== | ===Andrew Kennedy (35) - Producer=== | ||
Responsible for the content and structuring of the game development plan, the costs, the risks and assisting the co-ordination of the promotional campaign. ''[[MediEvil 2|Medievil2]]'' is a BIG game to develop, so my job mainly involves pulling together a very large and diverse group of oddballs into a harmonious collection of responsible creatives, giving them a direction to head in, and watching how they go. | Responsible for the content and structuring of the game development plan, the costs, the risks and assisting the co-ordination of the promotional campaign. ''[[MediEvil 2|Medievil2]]'' is a BIG game to develop, so my job mainly involves pulling together a very large and diverse group of oddballs into a harmonious collection of responsible creatives, giving them a direction to head in, and watching how they go. | ||
Short personal biography: I came from the design industry, and moved over to the games industry starting as an Art Manager working with all Millennium titles from 1994 to 1996. I then took the role of Producer, and this is my second full title in that role. | Short personal biography: I came from the design industry, and moved over to the games industry starting as an Art Manager working with all Millennium titles from 1994 to 1996. I then took the role of Producer, and this is my second full title in that role. | ||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} |
Revision as of 19:00, 21 August 2019
|
Andrew Kennedy | ||
---|---|---|
File:Bafta.jpg From left to right - Andrew Kennedy, James Shepherd and Jason Wilson. | ||
Credits | ||
MediEvil 2 | Producer |
Biography (MediEvil 2)[1][2]
Andrew Kennedy (35) - Producer
Responsible for the content and structuring of the game development plan, the costs, the risks and assisting the co-ordination of the promotional campaign. Medievil2 is a BIG game to develop, so my job mainly involves pulling together a very large and diverse group of oddballs into a harmonious collection of responsible creatives, giving them a direction to head in, and watching how they go.
Short personal biography: I came from the design industry, and moved over to the games industry starting as an Art Manager working with all Millennium titles from 1994 to 1996. I then took the role of Producer, and this is my second full title in that role.
References
- ↑ Biography, page 3 on MediEvil 2 Official EU Website (archived version at Internet Archive Wayback Machine).
- ↑ Biography, page 4 on MediEvil 2 Official EU Website (archived version at Internet Archive Wayback Machine).