Rats: Difference between revisions

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    ==Strategy==
    ==Strategy==
    ===''[[MediEvil]]''===
    ===''[[MediEvil]]''===
    Rats are encountered in [[The Pumpkin Serpent]] and [[The Sleeping Village]]. Smashing them will reward [[Sir Dan]] with 1 or 2[[G]].
    Rats are encountered in [[the Pumpkin Serpent]] and [[the Sleeping Village]]. Smashing them will reward [[Sir Dan]] with 1 or 2[[G]].
    ===''[[MediEvil 2]]''===
    ===''[[MediEvil 2]]''===
    Rats are very much the same 500 years later, but will attack Dan when he assumes [[Dan-hand]] form.
    Rats are very much the same 500 years later, but will attack Dan when he assumes [[Dan-hand]] form.

    Revision as of 16:29, 26 August 2020

    Rats
    MediEvil2019-BookOfGallowmere-EnemiesIcon.png
    [[Image:|250px]]
    Gameplay information
    Soul type No soul
    "Hey mister! Would ye be after helping us sort out of these evil zombie rats that are running about all over the place, like?"
    Farmer, MediEvil: Resurrection

    Rats are harmless critters that can be found in the basements and underground locations of Gallowmere. They are ruled by Rat King Derok.

    Strategy

    MediEvil

    Rats are encountered in the Pumpkin Serpent and the Sleeping Village. Smashing them will reward Sir Dan with 1 or 2G.

    MediEvil 2

    Rats are very much the same 500 years later, but will attack Dan when he assumes Dan-hand form.

    MediEvil: Resurrection

    Smashing rats bears no rewards. They are central to the Lazy Farm mini game Vermin Control.

    Behind the scenes

    Development

    According to Chris Sorrell, the rats in MediEvil were only made squishable two months prior to the game's release, after its lead programmer (who loved rats) left due to creative differences.[1] The rats were also set to appear in The Graveyard level in an older incarnation of MediEvil.

    Gallery

    References

    1. RETRO Volume 8, page 130. Published in 2015 by Imagine Publishing Ltd.