Draft:Musket Knights: Difference between revisions

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    |medievil2 = [[The Museum]]}}'''Musket Knights''' are enemies ''[[MediEvil 2]]''. They can be found in [[The Museum]] level.
    |medievil2 = [[The Museum]]}}'''Musket Knights''' are enemies ''[[MediEvil 2]]''. They can be found in [[The Museum]] level.


    They are knights with large guns. After taking some damage from [[Daniel|Dan]], their legs fall off.
    Similar to [[Boiler Guards]] from the first game, if Dan comes within their sights, they will shoot at him or bash him with their guns if he is close enough. After taking some damage from [[Daniel|Dan]], their legs fall off.
     
     
    == Trivia ==
    Interestingly, if Dan cuts of their legs, they will always fire at him regardless of how far he is.
    [[Category:Enemies]]
    [[Category:Enemies]]
    [[Category:MediEvil 2 enemies]]
    [[Category:MediEvil 2 enemies]]

    Revision as of 00:22, 7 March 2014

    PLEASE NOTE: This page is a draft. It is thus in an unfinished state and may feature broken and/or incorrect formatting.
    Musket Knight
    Biographical information
    AKA Gun Zombie
    Gameplay information
    Soul type Template:BadSoul

    Musket Knights are enemies MediEvil 2. They can be found in The Museum level.

    Similar to Boiler Guards from the first game, if Dan comes within their sights, they will shoot at him or bash him with their guns if he is close enough. After taking some damage from Dan, their legs fall off.


    Trivia

    Interestingly, if Dan cuts of their legs, they will always fire at him regardless of how far he is.