Draft:Musket Knights: Difference between revisions
DansFriend (talk | contribs) m (DansFriend moved page Musket Knight to Musket Knights over redirect) |
DansFriend (talk | contribs) No edit summary |
||
Line 11: | Line 11: | ||
== Trivia == | == Trivia == | ||
*Interestingly, if Dan cuts off their legs, they will always fire at him regardless of how far he is. | *Interestingly, if Dan cuts off their legs, they will always fire at him regardless of how far he is. | ||
[[it:Manichini vivi]] | |||
[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:MediEvil 2 enemies]] | [[Category:MediEvil 2 enemies]] |
Revision as of 17:31, 16 April 2014
|
Musket Knight | |||
---|---|---|---|
[[Image:File:MusketKnight.png|250px]] | |||
Biographical information | |||
AKA | Gun Zombie | ||
Gameplay information | |||
Soul type | Template:BadSoul |
Musket Knights are enemies MediEvil 2. They can be found in The Museum level.
Similar to Boiler Guards from the first game, if Dan comes within their sights, they will shoot at him or bash him with their guns if he is close enough. After taking some damage from Dan, their legs fall off.
Trivia
- Interestingly, if Dan cuts off their legs, they will always fire at him regardless of how far he is.