Isibod Brunel: Difference between revisions

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==Gameplay==
==Gameplay==
===Overview===
===Overview===
Isibod must be defeated in order for Sir Dan to obtain the [[Beard]] for his [[Dinner Suit]] disguise. To unlock Isibod's crypt, Dan needs to visit Isibod's house, where he will find the [[Griffin Shield]] and [[Club Membership Card]], as well as a memorial dedicated to him, where he can find the [[Unicorn Shield]]. Slotting the two shields into the crypt wall will unlock its door. The door will be locked behind Dan after he enters.
[[File:MediEvil2-IsibodsCryptUnlocked.png|Isibod's unlocked crypt.|right|thumb|200px]]Isibod must be defeated in order for Sir Dan to obtain the [[Beard]] for his [[Dinner Suit]] disguise. To unlock Isibod's crypt, Dan needs to visit Isibod's house, where he will find the [[Griffin Shield]] and [[Club Membership Card]], as well as a memorial dedicated to him, where he can find the [[Unicorn Shield]]. Slotting the two shields into the crypt wall will unlock its door. The door will be locked behind Dan after he enters.


===Strategy===
===Strategy===
Four [[zombies]] will spawn inside the crypt. Two more will spawn after two are slain. These zombies will yield [[soul]]s and count towards the [[chalice]]. Once all six have been defeated, Isibod will come out of his sarcophagus.  
[[File:MediEvil2-IsibodHimself2.png|left|thumb|Isibod Brunel in his crypt.|250px]]Four [[zombies]] will spawn inside the crypt. Two more will spawn after two are slain. These zombies will yield [[soul]]s and count towards the [[chalice]]. Once all six have been defeated, Isibod will come out of his sarcophagus.  


At this time, multitudes of zombies will begin spawning. These zombies will not yield any souls. There can be a maximum of twelve zombies in the crypt at one time (thirteen if counting Brunel). Each time a zombie is killed, a new one will take its place. The only way to stop the zombies from spawning is to kill Brunel. The most effective way to do this is to use the [[Lightning]] or [[Hammer]].
At this time, multitudes of zombies will begin spawning. These zombies will not yield any souls. There can be a maximum of twelve zombies in the crypt at one time (thirteen if counting Brunel). Each time a zombie is killed, a new one will take its place. The only way to stop the zombies from spawning is to kill Brunel. The most effective way to do this is to use the [[Lightning]] or [[Hammer]].
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==Behind the scenes==
==Behind the scenes==
[[File:MediEvil2-IsibodBrunelConceptArt.png|thumb|150px|right|Concept art from the ''[[MediEvil 2 Press CD]]''.]]
===Inspiration===
===Inspiration===
Isibod's name and occupation strongly suggest that he is based on the 19th century engineer {{w|Isambard Kingdom Brunel}}, who built dockyards, the Great Western Railway, a series of steamships including the first purpose-built transatlantic steamship, and numerous important bridges and tunnels in England.
Isibod's name and occupation strongly suggest that he is based on the 19th century engineer {{w|Isambard Kingdom Brunel}}, who built dockyards, the Great Western Railway, a series of steamships including the first purpose-built transatlantic steamship, and numerous important bridges and tunnels in England.
==Gallery==
==Gallery==
{{Main|:Category:Images of Isibod Brunel|l1=Images of Isibod Brunel}}
===Work in progress===
<gallery>
<gallery>
MediEvil2-IsibodBrunelConceptArt.png|Concept art from the ''[[MediEvil 2 Press CD]]''.
MediEvil2-IsibodBrunelWireframe.png|Wireframe of Isibod's model.
MediEvil2-IsibodBrunelWireframe.png|Wireframe of Isibod's model.
</gallery>
===Screenshots===
<gallery>
MediEvil2-IsibodsHouse.png|Isibod's residence.
MediEvil2-IsibodsMemorialLit.png|Isibod's memorial.
MediEvil2-IsibodsFinalRestingPlace.png|Isibod's final resting place.
</gallery>
</gallery>
==Notes==
==Notes==