Rune Stone Menu: Difference between revisions
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{{Cut content}}[[File:Rune_menu.png|60px|left]]The '''Rune Stone Menu''' was a part of the HUD in early versions of ''[[MediEvil]]''. It served as a display menu for each of the five types of [[Rune Stones]]. After the inventory was implemented into the game, the Rune Stone menu was removed, as [[Dan]]'s collected runes would show up there instead. | {{Cut content}}[[File:Rune_menu.png|60px|left]]The '''Rune Stone Menu''' was a part of the HUD in early versions of ''[[MediEvil]]''. It served as a display menu for each of the five types of [[Rune Stones]].{{Gameref|Rolling-Demo}} After the inventory was implemented into the game, the Rune Stone menu was removed, as [[Dan]]'s collected runes would show up there instead. | ||
[[Category:HUD]] | [[Category:HUD]] |
Revision as of 19:33, 8 November 2014
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The Rune Stone Menu was a part of the HUD in early versions of MediEvil. It served as a display menu for each of the five types of Rune Stones.[1] After the inventory was implemented into the game, the Rune Stone menu was removed, as Dan's collected runes would show up there instead.
- ↑ MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.