Draft:Musket Knights: Difference between revisions
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{{Infobox enemy | {{Infobox enemy | ||
|name = Musket Knight | |name = Musket Knight | ||
|aka = Gun Zombie, <br>Musket-Wielding Guard{{Gameref|MED2-Prima}} | |aka = Gun Zombie,<br>Musket-Wielding Guard{{Gameref|MED2-Prima}} | ||
|soul = {{BadSoul}} | |soul = {{BadSoul}} | ||
|image = [[File:MusketKnight.png]] | |image = [[File:MusketKnight.png|center]] | ||
|medievil2 = [[The Museum]]}}'''Musket Knights''' are enemies ''[[MediEvil 2]]''. They can be found in [[The Museum]] level. | |medievil2 = [[The Museum]]}}'''Musket Knights''' are enemies ''[[MediEvil 2]]''. They can be found in [[The Museum]] level. | ||
Revision as of 22:16, 23 July 2015
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Musket Knight | |||
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[[Image:|250px]] | |||
Biographical information | |||
AKA | Gun Zombie, Musket-Wielding Guard | ||
Gameplay information | |||
Soul type | Template:BadSoul |
Musket Knights are enemies MediEvil 2. They can be found in The Museum level.
Involvement
Similar to Boiler Guards from the first game, if Daniel comes within their sights, they will shoot at him or bash him with their guns if he is close enough. After taking some damage from Dan, their legs fall off.
Trivia
- Interestingly, if Dan cuts off their legs, they will always fire at him regardless of how far he is.