Octomators: Difference between revisions

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    '''Octomators '''are enemies from [[MediEvil 2]]. They can be found in the [[Greenwich Observatory]] and [[The Sewers]] levels.
    '''Octomators''' are enemies from ''[[MediEvil 2]]''. They can be found in the [[Greenwich Observatory]] and [[The Sewers]] levels.


    These strange creatures can take control over dead enemies or allies such as the Sailor Zombies and the Mullock cows. If you deal enough damage to the enemies while the octomator is controlling it, they will be lost from its control. If Daniel's body is detached from the head, the octomators can jump on top of it and possess it.
    These strange creatures can take control over dead enemies or allies such as the Sailor Zombies and the Mullock cows. If you deal enough damage to the enemy while the octomator is controlling it, it will be lost from their control. If Daniel's body is detached from its head, the octomators can jump on top of it and possess it.


    Killing them always leaves their corpse crushed, even if you don't kill them with the Hammer.
    Killing them always leaves their corpse crushed, even if you don't kill them with the Hammer.
    [[Category:Enemies]]
    [[Category:Enemies]]

    Revision as of 12:31, 9 March 2014

    Octomators are enemies from MediEvil 2. They can be found in the Greenwich Observatory and The Sewers levels.

    These strange creatures can take control over dead enemies or allies such as the Sailor Zombies and the Mullock cows. If you deal enough damage to the enemy while the octomator is controlling it, it will be lost from their control. If Daniel's body is detached from its head, the octomators can jump on top of it and possess it.

    Killing them always leaves their corpse crushed, even if you don't kill them with the Hammer.