Mad Monks: Difference between revisions

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|aka = The Grounds Keeper{{Gameref|MED-Prima}}
|aka = The Grounds Keeper{{Gameref|MED-Prima}}
|soul = {{BadSoul}}
|soul = {{BadSoul}}
|image = <tabber>PAL=[[File:Mad_Monk.png|149px]]|-|NTSC=[[File:GroundsKeepers.png|153px]]|-|PROTOTYPE=[[File:MadMonk_Prototype.png|147px]]</tabber>
|image = <tabber>PAL=<br>[[File:Mad_Monk.png|149px|center]]<br>|-|NTSC=<br>[[File:GroundsKeepers.png|153px|center]]<br>|-|PROTOTYPE=<br>[[File:MadMonk_Prototype.png|147px|center]]<br></tabber>
|medievil=[[The Asylum Grounds]]}}
|medievil=[[The Asylum Grounds]]}}
The '''Mad Monks''', alternatively known as '''The Grounds Keepers''', are enemies from ''[[MediEvil]]''. They can be found in [[The Asylum Grounds]] level.
The '''Mad Monks''', alternatively known as '''The Grounds Keepers''', are enemies from ''[[MediEvil]]''. They can be found in [[The Asylum Grounds]] level.

Revision as of 22:26, 23 July 2015

Mad Monk
[[Image:<tabber>PAL=

|250px]]
Biographical information
AKA The Grounds Keeper
Gameplay information
Soul type Template:BadSoul

The Mad Monks, alternatively known as The Grounds Keepers, are enemies from MediEvil. They can be found in The Asylum Grounds level.

Involvement

These madmen guard the Asylum grounds. They can summon more of their kind by ringing bells throughout the area.

Gallery

Trivia

  • Their old designs were more human rather than zombie-like in appearance.

References