Trident: Difference between revisions

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    |name = Trident
    |name = Trident
    |image = [[File:TridentIngame.png|100px|center]]
    |image = [[File:TridentIngame.png|100px|center]]
    |icon =  [[File:Trident.png|55px]]
    |icon =   
    |type = Melee / Ranged}}
    |type = Melee / Ranged}}
    The '''Trident''' was to be a weapon in early incarnations of ''[[MediEvil]]'', but was ultimately cut from the game.{{Gameref|Rolling-Demo}}
    The '''Trident''' was to be a weapon in early incarnations of ''[[MediEvil]]'', but was ultimately cut from the game.{{Gameref|Rolling-Demo}}

    Revision as of 13:07, 24 July 2023

    PLEASE NOTE: This page refers to content that is not present in the final versions of the game due to being cut, removed or repurposed.
    Trident
    [[Image:|250px]]
    Type Melee / Ranged

    The Trident was to be a weapon in early incarnations of MediEvil, but was ultimately cut from the game.[1]

    Description and usage

    In the MediEvil Rolling Demo, the Trident only has a melee lunge attack and is unable to harm enemies.[1] According to Chris Sorrell, the Trident would've been similar in use to the Lightning. It was removed because of this and also because the developers found it hard to justify.[2] It is possibly the Trident of Zarok himself.

    References

    1. 1.0 1.1 MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.
    2. ProBoards Interview with Chris Sorrell on MediEvil Boards. Published May 7, 2013.