Display title | Trident |
Default sort key | Trident |
Page length (in bytes) | 5,025 |
Page ID | 1627 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Page image | |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | Gjlewis (talk | contribs) |
Date of page creation | 09:39, 3 September 2013 |
Latest editor | DansFriend (talk | contribs) |
Date of latest edit | 03:09, 3 November 2024 |
Total number of edits | 50 |
Total number of distinct authors | 4 |
Recent number of edits (within past 90 days) | 1 |
Recent number of distinct authors | 1 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The trident was a weapon in early incarnations of MediEvil, but was ultimately cut from the game.[1] According to Chris Sorrell, the game's producer, the trident would've been similar in use to the Lightning. Based on his recollection, it was removed because of this similarity, and also because the developers found it hard to justify such a weapon.[2] |