Rats: Difference between revisions
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According to [[Chris Sorrell]], the rats in ''MediEvil'' were only made squishable two months prior to the game's release, after its lead programmer (who loved rats) left due to creative differences.<ref>RETRO Volume 8, page 130. Published in 2015 by Imagine Publishing Ltd.</ref> The rats were also set to appear in [[The Graveyard]] level in an older incarnation of ''MediEvil''. | According to [[Chris Sorrell]], the rats in ''MediEvil'' were only made squishable two months prior to the game's release, after its lead programmer (who loved rats) left due to creative differences.<ref>RETRO Volume 8, page 130. Published in 2015 by Imagine Publishing Ltd.</ref> The rats were also set to appear in [[The Graveyard]] level in an older incarnation of ''MediEvil''. | ||
==Gallery== | ==Gallery== | ||
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==References== | ==References== | ||
{{Reflist}} | {{Reflist}} |
Revision as of 14:44, 24 July 2023
Rats | |||
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Gameplay information | |||
Soul type | No soul |
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Rats are harmless critters that can be found in the basements and underground locations of Gallowmere. They are ruled by Rat King Derok.
Strategy
MediEvil
Rats are encountered in the Pumpkin Serpent and the Sleeping Village. Smashing them will reward Sir Dan with 1 or 2G.
MediEvil 2
Rats are very much the same 500 years later, but will attack Dan when he assumes Dan-hand form.
MediEvil: Resurrection
Smashing rats bears no rewards. They are central to the Lazy Farm mini game Vermin Control.
Behind the scenes
Development
According to Chris Sorrell, the rats in MediEvil were only made squishable two months prior to the game's release, after its lead programmer (who loved rats) left due to creative differences.[1] The rats were also set to appear in The Graveyard level in an older incarnation of MediEvil.
Gallery
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References
- ↑ RETRO Volume 8, page 130. Published in 2015 by Imagine Publishing Ltd.