Steven Tattersall: Difference between revisions
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==External links== | ==External links== | ||
*[http://tattlemuss.com/ tattlemuss.com] - Steven Tattersall's website. | |||
*[http://clarets.org/steve/index.html Accreted Drivel] - Steven Tattersall's personal blog. | *[http://clarets.org/steve/index.html Accreted Drivel] - Steven Tattersall's personal blog. | ||
==Navigation== | ==Navigation== | ||
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[[Category:People]] | [[Category:People]] |
Revision as of 16:35, 31 August 2023
Steven Tattersall | ||
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Credits | ||
MediEvil 2 | Main Programming | |
MediEvil (2019) | Advanced Technology Group |
Steven Tattersall was one of the main programmers on MediEvil 2, his first released project at SCEE Cambridge Studio.[1] He would go on to work on C-12: Final Resistance, Primal, Ghosthunter and 24: The Game at the studio, before joining Sony's Advanced Technology Group (ATG), who work on graphics, GPU, CPU and audio tools, among other things.[2] Some of the technology made by ATG would later be used in the 2019 remake of the original MediEvil.
References
- ↑ "The first game I worked on at Sony Cambridge that earned a release was MediEvil 2." — Steven Tattersall, MediEvil 2 on Accreted Drivel. Published January 8, 2003. Retrieved August 31, 2023.
- ↑ Steven Tattersall, SCEE Advanced Technology Group on Accreted Drivel. Published November 24, 2015. Retrieved August 31, 2023.
External links
- tattlemuss.com - Steven Tattersall's website.
- Accreted Drivel - Steven Tattersall's personal blog.
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