Template:RollingDemoEnemyDamageTable

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    Revision as of 17:50, 12 June 2022 by DansFriend (talk | contribs) (Created page with "{| class="mw-collapsible wikitable" style="text-align: center" ! colspan="2" | {{{name|Zombie}}} |- ! Weapon ! Damage |- |Small Sword |{{{smallsword|100}}} |- |Big Sword |{{{bigsword|200}}} |- |Magic Sword |{{{magicsword|425}}} |- |Dagger |{{{dagger|100}}} |- |Axe |{{{axe|300}}} |- |Club |{{{clubdirect|400}}} direct<br>{{{clubindirect|50}}} indirect |- |Crossbow |{{{crossbow|250}}} |- |Chick Drumstick |0 |- |Own arm |{{{arm|75}}} |...")
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    Zombie
    Weapon Damage
    Small Sword 100
    Big Sword 200
    Magic Sword 425
    Dagger 100
    Axe 300
    Club 400 direct
    50 indirect
    Crossbow 250
    Chick Drumstick 0
    Own arm 75
    Lightning 50
    Longbow 300
    Spear 400
    Trident N/A
    About this template

    This is a collapsible table of damage values from the MediEvil Rolling Demo. It is primarily used on the MediEvil Rolling Demo/Enemies page. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of Sharpness 4, Weight 4, Fire 4, Magic 4.

    Usage

    Simply insert the enemy's damage intake values in order of sharpness, weight, fire, magic.

    For example the following:

    {{RollingDemoEnemyDamageTable|8|8|1|4}}
    

    Will produce this:

    Zombie
    Weapon Damage
    Small Sword 100
    Big Sword 200
    Magic Sword 425
    Dagger 100
    Axe 300
    Club 400 direct
    50 indirect
    Crossbow 250
    Chick Drumstick 0
    Own arm 75
    Lightning 50
    Longbow 300
    Spear 400
    Trident N/A