Template:RollingDemoEnemyDamageTable
Zombie Weapon Damage Table | |||||
---|---|---|---|---|---|
Small Sword 100HP |
Big Sword 200HP |
Magic Sword 425HP |
Dagger 100HP |
Axe 300HP |
Club 400HP direct 50HP indirect |
Crossbow 250HP |
Chick Drumstick 0HP |
Own arm 75HP |
Lightning 50HP |
Longbow 300HP |
Spear 400HP |
The trident has no hit detection and is thus excluded from the list. |
About this template
This is a collapsible table of damage values from the MediEvil Rolling Demo. It is primarily used on the MediEvil Rolling Demo/Enemies page. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of 4, 4, 4, 4.
Usage
Simply insert the enemy's damage intake values in order of sharpness, weight, fire, magic.
For example the following:
{{RollingDemoEnemyDamageTable|8|8|1|4}}
Will produce this:
Zombie Weapon Damage Table | |||||
---|---|---|---|---|---|
Small Sword 100HP |
Big Sword 200HP |
Magic Sword 425HP |
Dagger 100HP |
Axe 300HP |
Club 400HP direct 50HP indirect |
Crossbow 250HP |
Chick Drumstick 0HP |
Own arm 75HP |
Lightning 50HP |
Longbow 300HP |
Spear 400HP |
The trident has no hit detection and is thus excluded from the list. |
Visit Template:RollingDemoEnemyDamageTable/doc to edit this text! (How does this work?)