Huge Undead Knight: Difference between revisions

m
no edit summary
(Created page with "{{Concept}} The '''Undead Knight''' was a standalone enemy originally meant to be fought at the Pools of the Ancient Dead level of ''MediEvil''. According to Jason W...")
 
mNo edit summary
Line 1: Line 1:
{{Concept}}
{{Concept}}
The '''Undead Knight''' was a standalone enemy originally meant to be fought at the [[Pools of the Ancient Dead]] level of ''[[MediEvil]]''. According to [[Jason Wilson's notes]], the knight was invulnerable to [[Daniel]]'s weapons but would grow weaker each time when every [[Soul Helmet|shield]] was obtained. Once all the shields are collected, Dan can finally kill off the knight, and doing so awards Dan with a [[Dragon Potion]].<ref>[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref>
The '''Undead Knight''' was a standalone enemy originally meant to be fought in the [[Pools of the Ancient Dead]] level of ''[[MediEvil]]''. According to [[Jason Wilson's notes]], the knight would be invulnerable to [[Daniel]]'s weapons but would have grown weaker each time a [[Soul Helmet|shield]] in the level was obtained. Once all the shields were collected, Dan would have finally been able to kill off the knight, and would obtain the [[Dragon Potion]] as a result.<ref>[https://www.youtube.com/watch?v=C_1EyYC0h_U| MediEvil's design history] by [https://www.youtube.com/channel/UC6j0XFmQWGezc_eCPct170Q Jay Gunn Story Art].</ref>


==References==
==References==