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===''MediEvil (2019)''=== | ===''MediEvil (2019)''=== | ||
In the PS4 remake of ''MediEvil'', equipping the helmet doubles the damage output of all enemies, serving as a kind of hard mode. The helmet can only be obtained in the ''MediEvil Short-Lived Demo'' by picking it up near Dan's resting place and downloading it from the PlayStation Store. | In the PS4 remake of ''MediEvil'', equipping the helmet doubles the damage output of all enemies, serving as a kind of hard mode. The helmet can only be obtained in the ''MediEvil Short-Lived Demo'' by picking it up near Dan's resting place and downloading it from the PlayStation Store. | ||
==Development== | ==Behind the scenes== | ||
===Development=== | |||
According to [[Jason Wilson]], the addition of the helmet was a stipulation from the studio's Japanese partners, who were concerned that Dan's skeletal head might be seen as that of a bad spirit and not a 'hero' in Japan.<ref name="MediEvil Boards">{{Icon|Proboards}} {{cite web|author=[[Jason Wilson]]|quote=For Medievil there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.'|site=MediEvil Boards|published=25 December, 2012|retrieved=7 November, 2014|title=Interview with Jason Wilson|url=http://sirdanielfortesque.proboards.com/post/11338}}</ref> | According to [[Jason Wilson]], the addition of the helmet was a stipulation from the studio's Japanese partners, who were concerned that Dan's skeletal head might be seen as that of a bad spirit and not a 'hero' in Japan.<ref name="MediEvil Boards">{{Icon|Proboards}} {{cite web|author=[[Jason Wilson]]|quote=For Medievil there was a worry in Japan that Dan's skeletal head might be seen as a bad spirit and not a 'hero.'|site=MediEvil Boards|published=25 December, 2012|retrieved=7 November, 2014|title=Interview with Jason Wilson|url=http://sirdanielfortesque.proboards.com/post/11338}}</ref> | ||
==Gallery== | ==Gallery== | ||
<gallery bordercolor="transparent" spacing="small"> | <gallery bordercolor="transparent" spacing="small"> |