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{{DISPLAYTITLE:Pools of the Ancient Dead}}{{Tabview two tabs a|page1=Pools of the Ancient Dead (MediEvil)|page2=Pools of the Ancient Dead (Resurrection)|text1=MediEvil|text2=MediEvil: Resurrection}} {{Template:Infobox level | {{DISPLAYTITLE:Pools of the Ancient Dead}} | ||
{{Tabview two tabs a|page1=Pools of the Ancient Dead (MediEvil)|page2=Pools of the Ancient Dead (Resurrection)|text1=MediEvil|text2=MediEvil: Resurrection}} | |||
{{Template:Infobox level | |||
|aka = The Swamps, Flood lands | |aka = The Swamps, Flood lands | ||
|name = [[Speedrunning:Pools of the Ancient Dead|<font color=#a61800>Pools of the Ancient Dead</font>]] | |name = [[Speedrunning:Pools of the Ancient Dead|<font color=#a61800>Pools of the Ancient Dead</font>]] | ||
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{{nihongo|'''Pools of the Ancient Dead'''|死者たちの沼|Shisha-tachi no numa}} is the fourteenth level in ''[[MediEvil]]''. It is where the Battle of Gallowmere was fought against [[Zarok]], 100 years prior to the events of ''MediEvil''; presumably, it was here where Sir Dan was killed. It has since become inundated with large quantities of water, converting it into a swamp, filled with undead soldiers. Dan talks to the [[Boat Man]] here, who says he will take Dan to the sunken town of [[Mellowmede]] if Dan brings him eight [[Soul Helmet|lost souls]]. | {{nihongo|'''Pools of the Ancient Dead'''|死者たちの沼|Shisha-tachi no numa}} is the fourteenth level in ''[[MediEvil]]''. It is where the Battle of Gallowmere was fought against [[Zarok]], 100 years prior to the events of ''MediEvil''; presumably, it was here where Sir Dan was killed. It has since become inundated with large quantities of water, converting it into a swamp, filled with undead soldiers. Dan talks to the [[Boat Man]] here, who says he will take Dan to the sunken town of [[Mellowmede]] if Dan brings him eight [[Soul Helmet|lost souls]]. | ||
==Walkthrough== | ==Walkthrough== | ||
===''Walkthrough by [https://www.youtube.com/user/iCABALi iCABALi]''=== | |||
<gallery orientation="none" bordersize="none" bordercolor="transparent" captionalign="center" hideaddbutton="true" captionposition="within" spacing="small" widths="300" captionsize="medium" captiontextcolor="#ffffff"> | <gallery orientation="none" bordersize="none" bordercolor="transparent" captionalign="center" hideaddbutton="true" captionposition="within" spacing="small" widths="300" captionsize="medium" captiontextcolor="#ffffff"> | ||
MediEvil - Pools of the Ancient Dead | MediEvil - Pools of the Ancient Dead | ||
</gallery> | </gallery> | ||
===''Walkthrough by [https://www.gamefaqs.com/community/Mirrorstar/contributions Mirrorstar]''=== | |||
The biggest danger of this area is falling into the water | |||
which drains what is in your life meter. Be careful as you | |||
walk and jump. | |||
You start off on a decent sized patch of ground. Walk down | |||
to find a BAG OF COINS. Then go up and talk to the GARGOYLE. | |||
Walk across the wooden bridge and find the FIRST BOOK, | |||
which is the only book. | |||
Walk around to the right, or left, so you can jump up the | |||
steps. There you will find an ENERGY VIAL. Follow the stone | |||
path onward. To the right of the path, you should see | |||
something is in the water. As you approach it, it will | |||
become a tentacle that will attack you. You can fight back | |||
if you wish, but such tentacles do not count towards your | |||
Chalice percentage. | |||
When you have a choice, go to the left. The path stops, but | |||
there is a stone platform not far from you. Run towards it | |||
and jump to do a running jump and land on that platform. | |||
(When doing running jumps, try to time it so you jump at the | |||
very last moment so that you can get the most distance.) The | |||
Boat Man will speak to you. You are given your task to | |||
gather eight lost souls. | |||
Do a running jump back to the path. You will notice a zombie | |||
in a large suit of armor. You need to use your weapon to | |||
force such zombies into the swamp where they will sink. They | |||
do count towards your Chalice percentage. | |||
Walk to the corner where you have to go left. You will pass | |||
another tentacle. Jump up onto the round corner. Continue | |||
to a rectangular area with a MERCHANT GARGOYLE at the end of | |||
it. To the right is a path. Do a running jump to reach it. | |||
Walk along it to the ground. Be careful of the tentacle to | |||
the right of that path. Walk forward toward the FOUNTAIN, | |||
and be careful of the tentacle in the pool to the right. | |||
Once at the Fountain, walk to the right. You will notice | |||
gold bridges connect a lot of the land. Take note that each | |||
time you find a lost soul, some of those bridges will | |||
disappear. Once you have all the lost souls, no such bridges | |||
will be left. | |||
You should see a chest with a skull and crossbones. Feel | |||
free to break it open and release KUL KATURA. Remember, you | |||
cannot control this serpent and it will only exist here for | |||
a limited amount of time. | |||
Cross over using the gold bridge to the right. Look around | |||
for another chest with a skull and crossbones and walk | |||
towards it. Be very careful if you hit it as it has a time | |||
bomb. Even if you are at a relatively safe distance from | |||
the bomb when it explodes, it can still push you. | |||
With that chest in front of you, go to the left. You should | |||
see a bag on an island. Do a walking jump to reach the BAG | |||
OF COINS. Then, you may want to try to do a running jump to | |||
return to where you were. (A running jump to that island may | |||
go too far, but a running jump from the island makes it more | |||
likely you will successfully make it across.) You should see | |||
a yellow object. Make a running jump to reach your first | |||
SOUL HELMET. Return to the chest with the time bomb. | |||
This time, with that chest in front of you, go towards the | |||
right and pick up the CHAOS RUNE. Then, look around yourself | |||
until you see the Chalice in the distance. Walk towards the | |||
Chalice. | |||
Very near the Chalice, walk over a gold bridge. This brings | |||
you to a tree with two shields on it. Take the second SOUL | |||
HELMET. Also, take the ENERGY VIAL. Since both bridges are | |||
gone, just to be safe, with the tree in front of you and the | |||
Chalice behind you, go to the left. | |||
Walk towards and then past the Chalice. Ignore any ways to | |||
the right and keep going until you find the third SOUL | |||
HELMET. Then, the bridges vanish. While at the flag, where | |||
you found the Soul Helmet, you should see a path to the | |||
right. This path has a pointed end. With the flag to your | |||
left, do a running jump to jump onto the path. Follow it | |||
back to the stone path which leads back to the Merchant | |||
Gargoyle. | |||
With that stone path to the left, walk forward and take the | |||
first right. You should see a chest with a skull and | |||
crossbones. In it is a time bomb. Set it off at your own | |||
risk. You should also see the fourth SOUL HELMET, so take | |||
it. (If you walk to the Soul Helmet without going over the | |||
gold bridge, be careful while walking in-between the poles.) | |||
With where you just took the Soul Helmet behind you, walk | |||
forward and walk to the right across the first gold bridge | |||
you find. This leads you onto an oval area with an ENERGY | |||
VIAL. The way is narrow, so proceed with caution. Then, | |||
cross back over that bridge. | |||
You should see an area with a lot of chests that all have a | |||
skull and crossbones on them. You want to take care of them | |||
while the gold bridge for this is still present. Center on | |||
the chest which is near the tree. You should just have to | |||
run in a straight line across the gold bridge to reach it. | |||
Trigger it. Then run back across the bridge. That should | |||
set up a chain reaction which will explode most or even all | |||
of those chests for you. Then you will not have to worry | |||
about them. | |||
With that gold bridge you just ran across in front of you, | |||
go left and up. You should find a SILVER SHIELD in a chest. | |||
Not far away is your fifth SOUL HELMET. | |||
From where you found the Soul Helmet, you should see an | |||
isolated piece of ground. Do a walking jump to it. From | |||
there, do a walking jump to the area with a large tree with | |||
two shields on it. (This is the area with all the chests | |||
from earlier.) You should see the sixth SOUL HELMET in front | |||
of you, so take it. | |||
Keep going to find a gate. Walk into the red hand to use the | |||
Chaos Rune. As you walk forward, the view will shift so the | |||
two chariots are at the bottom of the screen. In this view, | |||
you need to look towards the left. You should see treasure | |||
on the island in that direction. Keep close to the wall and | |||
do a running jump to that island. There you will find a | |||
CHEST OF COINS, another CHEST OF COINS, an ENERGY VIAL, | |||
another ENERGY VIAL, and a LIFE BOTTLE. Be careful of the | |||
tentacle. Again, staying close to the wall, do a running | |||
jump back to the area with the chariots. | |||
Next to the chariots is the seventh SOUL HELMET. Taking it | |||
will trigger some enemies to appear. Walk past the chariots | |||
and down the path. Be careful of the chariots as they will | |||
roll down after you. At the bottom of the path, you will | |||
find an ENERGY VIAL, another ENERGY VIAL, and the eighth and | |||
final SOUL HELMET. When you take it, enemies will appear and | |||
the exit will close. I would advise you deal with the thin | |||
zombies with the throwing weapons first and then deal with | |||
pushing the fat zombies over the edge. Kill them all to | |||
open the exit. | |||
Run back up the path. Last, you need to fill up your | |||
Chalice. Consider using some sort of distance weapon as | |||
flying monsters have appeared. Walk out of the gates that | |||
needed the Chaos Rune. Keep to the right as you walk. Do a | |||
walking jump back to that isolated piece of ground. Do | |||
another walking jump to go back to where you see a broken | |||
chest on the ground, where you got the Silver Shield | |||
earlier. | |||
Go to the left and then stay next to the right edge to | |||
return to the stone path that leads back to the Merchant | |||
Gargoyle. Keep walking past the stone path, while staying | |||
along the right edge, until you are at the path with a point | |||
at the end of it. There are two other areas near it. Make a | |||
running jump to the one with the square end which has no | |||
grass on it. Once there, walk to the far end of this path | |||
and make a running jump towards an area with a chest, which | |||
has or had a time bomb. With the chest in front of you, go | |||
to the right. Then look around and you should be able to | |||
walk into the CHALICE. | |||
Walk back to the last chest mentioned. With it behind you, | |||
do a running jump onto the next piece of ground. Walk | |||
forward and do a running jump onto the pointed piece of | |||
ground. Then go to the right and keep close to the left edge | |||
until you are back at the stone path. Walk up it. Do a | |||
running jump off of the end of it to return to the Merchant | |||
Gargoyle. | |||
Walk away from the Merchant Gargoyle. Jump up onto the round | |||
corner. Follow the path to the right. As you turn on the | |||
next corner, ignore the way you see to the side and walk to | |||
the end of the path. Do a running jump back to the platform. | |||
Once at the Boat Man, use the Soul Helmet from your | |||
inventory and he will give you a ride. | |||
==Books== | ==Books== | ||
{{Template:Main|MediEvil_books|l1=MediEvil books}} | {{Template:Main|MediEvil_books|l1=MediEvil books}} | ||
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==Trivia== | ==Trivia== | ||
*A boss battle against [[The Swamp Guardian]] was considered for this level, but the idea never made it past the conceptual stage. | *A boss battle against [[The Swamp Guardian]] was considered for this level, but the idea never made it past the conceptual stage. | ||
{{Tabview end}} | {{Tabview end}} | ||
{{MediEvil levels}} | {{MediEvil levels}} |