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'''''Fate's Arrow''''' was a concept for a [[MediEvil 3|third ''MediEvil'' game]] pitched to SONY by [[Chris Sorrell]] in 2003.<ref>{{Cite web|title = MediEvil 3: Fate’s Arrow|site = Unseen64|url=https://www.unseen64.net/2016/04/19/medievil-3-fate-arrow-ps2-cancelled/}}</ref> It was going to be a direct sequel to ''[[MediEvil 2]]''. A heavily modified version of the story appears in the official ''[[MediEvil: Fate's Arrow]]'' comic. | '''''Fate's Arrow''''' was a concept for a [[MediEvil 3|third ''MediEvil'' game]] pitched to SONY by [[Chris Sorrell]] in 2003.<ref>{{Cite web|title = MediEvil 3: Fate’s Arrow|site = Unseen64|url=https://www.unseen64.net/2016/04/19/medievil-3-fate-arrow-ps2-cancelled/}}</ref> It was going to be a direct sequel to ''[[MediEvil 2]]''. A heavily modified version of the story appears in the official ''[[MediEvil: Fate's Arrow]]'' comic. | ||
==Plot== | ==Plot== | ||
[[Sir Dan]] crashes into the earth after his journey through time with [[Kiya]]. However, Kiya is nowhere to be found. He soon realizes he's in the middle of a woodland hut and is quickly confronted by a monstrous hound. The hound turns out to be his dog from his living days, [[Lupo]]. The living Sir Dan walks in looking for Lupo, but the hound decides to stay with the kinder, skeletal version of his master. After throwing a rock at a bat hanging off a tree (and missing), the living Dan leaves. | [[Sir Dan]] crashes into the earth after his journey through time with [[Kiya]]. However, Kiya is nowhere to be found. He soon realizes he's in the middle of a woodland hut and is quickly confronted by a monstrous hound. The hound turns out to be his dog from his living days, [[Lupo]]. The [[Captain Fortesque|living Sir Dan]] walks in looking for Lupo, but the hound decides to stay with the kinder, skeletal version of his master. After throwing a rock at a bat hanging off a tree (and missing), the living Dan leaves. | ||
The bat - [[Karloff]] - takes Dan and Lupo to his master - [[The Oracle]] - who reveals that the timeline has been disrupted. [[Zarok]] has been joined by an evil Egyptian sorceress: [[Kiyante]], Queen of the Withering Sun. Kiya has played Dan like a fiddle, tricking him into rescuing her, stealing the Time Machine and delivering her into the company of the one figure from history whose evil ambitions mirror her own. By using the [[Anubis Stone]] she will raise an army of undead. She will ensure that living Sir Dan doesn't die so soon and instead sticks around long enough to doom the Gallowmere Militia, creating a new timeline where Zarok wins. | The bat - [[Karloff]] - takes Dan and Lupo to his master - [[The Oracle]] - who reveals that the timeline has been disrupted. [[Zarok]] has been joined by an evil Egyptian sorceress: [[Kiyante]], Queen of the Withering Sun. Kiya has played Dan like a fiddle, tricking him into rescuing her, stealing the [[Chrono-chair|Time Machine]] and delivering her into the company of the one figure from history whose evil ambitions mirror her own. By using an artifact known as the [[Anubis Stone]], she will raise an army of undead. She will ensure that living Sir Dan doesn't die so soon and instead sticks around long enough to doom the Gallowmere Militia, creating a new timeline where Zarok wins. | ||
In the three weeks before the [[Battle of Gallowmere]], Daniel travels to a distant island to form an alliance with [[Al-Zalam|an eccentric genie]] whose magic can block Kiyante's. Later, he makes a trip to [[Mullock Island]], where he saves the Mullocks from a terrible beast, thus earning their allegiance and [[The Sewers|eventual worship]]. Then he travels to [[The Fairy Kingdom]], where he aids the fairies led by [[Griff]] in their struggle against [[The Hornets]]. On Zarok's Island, Dan befriends [[The Giant Dwarves]] who help him steal the Anubis Stone from Zarok. In the [[Silver Wood]], Dan helps the [[Shrubbites]] rid themselves of the "Dark Shrubbite Curse" and gains the assistance of [[The Woodland Witch]]. | In the three weeks before the [[Battle of Gallowmere]], Daniel travels to a distant island to form an alliance with [[Al-Zalam|an eccentric genie]] whose magic can block Kiyante's. Later, he makes a trip to [[Mullock Island]], where he saves the Mullocks from a terrible beast, thus earning their allegiance and [[The Sewers|eventual worship]]. Then he travels to [[The Fairy Kingdom]], where he aids the fairies led by [[Griff]] in their struggle against [[The Hornets]]. On Zarok's Island, Dan befriends [[The Giant Dwarves]] who help him steal the Anubis Stone from Zarok. In the [[Silver Wood]], Dan helps the [[Shrubbites]] rid themselves of the "Dark Shrubbite Curse" and gains the assistance of [[The Woodland Witch]]. | ||
At the eve of the Battle of Gallowmere, Dan plants special enchanted arrows in [[Lord Kardok]]'s tent, before concocting a special | At the eve of the Battle of Gallowmere, Dan plants special enchanted arrows in [[Lord Kardok]]'s tent, before concocting a special [[Body Swap Potion]] that enables him to switch bodies with cowardly Sir Dan and thus to lead the Gallowmere charge himself. Dan sacrifices himself in the battle and the timeline is restored. | ||
==References== | ==References== | ||
{{Reflist}}{{DISPLAYTITLE:''MediEvil 3: Fate's Arrow''}} | {{Reflist}}{{DISPLAYTITLE:''MediEvil 3: Fate's Arrow''}} | ||
[[Category:Fate's Arrow (2003)]] | [[Category:Fate's Arrow (2003)]] |