Millennium Interactive: Difference between revisions

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{{Template:InfoboxAlt
{{Template:InfoboxAlt
|Box title = Millenium Interactive
|Box title = Millennium Interactive
|image = <br> [[File:Millenniumlogo.png]] <br>
|image = <br> [[File:Millenniumlogo.png]] <br>
|Row 1 title = Type:
|Row 1 title = Type:
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|Row 2 title = Industry:
|Row 2 title = Industry:
|Row 2 info = Video game industry
|Row 2 info = Video game industry
|Row 3 title = Founded:
|Row 3 title = Fate:
|Row 3 info = 1988
|Row 3 info = Sold to Sony
|Row 4 title = Founders:
|Row 4 title = Founded:
|Row 4 info = Michael Hayward, Tony Beckwith, Ian Saunter, ???
|Row 4 info = 1988
|Row 5 title = Defunct:
|Row 5 title = Founders:
|Row 5 info = July 1997
|Row 5 info = Michael Hayward, Tony Beckwith, Ian Saunter, ???
|Row 6 title = Headquarters:
|Row 6 title = Defunct:
|Row 6 info = Cambridge, United Kingdom
|Row 6 info = July 1997
|Row 7 title = Key people:
|Row 7 title = Headquarters:
|Row 7 info = Michael Hayward, Ian Saunter, Toby Simpson, Steve Grand, Chris Sorrell
|Row 7 info = Cambridge, United Kingdom
|Row 8 title = Products
|Row 8 title = Key people:
|Row 8 info = James Pond, Creatures}}
|Row 8 info = Michael Hayward, Ian Saunter, Toby Simpson, Steve Grand, Chris Sorrell
|Row 9 title = Products
|Row 9 info = James Pond, Creatures}}
'''Millennium Interactive''' was a Cambridge-based company responsible for titles such as Rome: Pathway to Power, The Adventures of Robin Hood, James Pond, Defcon 5, Deadline and most notably, Creatures. Another notable title is Strike II, a 3-D air combat science fiction game.
'''Millennium Interactive''' was a Cambridge-based company responsible for titles such as Rome: Pathway to Power, The Adventures of Robin Hood, James Pond, Defcon 5, Deadline and most notably, Creatures. Another notable title is Strike II, a 3-D air combat science fiction game.


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In November 1994, Cyberlife is set up to build products around Steve Grand's concepts of artificial life. By November of 1996, there are 10 people in this department.
In November 1994, Cyberlife is set up to build products around Steve Grand's concepts of artificial life. By November of 1996, there are 10 people in this department.


In July 1997 they were sold to Sony Computer Entertainment and renamed to SCE Studio Cambridge. <br> This allowed Sony to acquire [[MediEvil]], then in development by Millennium.
In July 1997 they were sold to Sony Computer Entertainment and renamed to SCE Studio Cambridge.<br />This allowed Sony to acquire [[MediEvil]], then in development by Millennium.


==Games==
==Games==