Real world history/Pre-2000s: Difference between revisions

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==Timeline==
==Timeline==
===1988===
===1988===
*{{Icon|Millennium}} [[Millennium Interactive]] is co-founded by [[creatures:Michael Hayward|Michael Hayward]] and [[creatures:Ian Saunter|Ian Saunter]]. It is formed from the remnants of Logotron Entertainment and initially focuses on distributing and publishing games picked up on an ad-hoc basis, usually from "bedroom independents."{{Magref|Edge35}}
*'''Date unknown''': {{Icon|Millennium}} [[Millennium Interactive]] is co-founded by [[creatures:Michael Hayward|Michael Hayward]] and [[creatures:Ian Saunter|Ian Saunter]]. It is formed from the remnants of Logotron Entertainment and initially focuses on distributing and publishing games picked up on an ad-hoc basis, usually from "bedroom independents."{{Magref|Edge35}}
===1989===
===1989===
*'''July 27''': {{Icon|Millennium}} [[Millennium Interactive]] is legally incorporated.<ref name="millennium">{{cite web|url=https://beta.companieshouse.gov.uk/company/02408478|title=CREATURE LABS LTD. - Overview (free company information from Companies House)|site=beta.companieshouse.gov.uk}}</ref>
*'''July 27''': {{Icon|Millennium}} [[Millennium Interactive]] is legally incorporated.<ref name="millennium">{{cite web|url=https://beta.companieshouse.gov.uk/company/02408478|title=CREATURE LABS LTD. - Overview (free company information from Companies House)|site=beta.companieshouse.gov.uk}}</ref>
===1990===
===1990===
*{{Icon|Millennium}} [[Jason Wilson]] begins working for [[Millennium]] as a freelancer.<ref>{{Cite web|url=https://www.facebook.com/JayGunnArts/posts/1097776287015782|site=Facebook|quote=I started at the studio as a freelancer in the Millennium days in 1989/90. My first visit was at the London office above a pub in 1989/90 before opening the Millennium Cambridge office.|title=Jay Gunn|published=January 12, 2017|retrieved=November 4, 2022}}</ref>
*'''Date unknown''': {{Icon|Millennium}} [[Jason Wilson]] begins working for [[Millennium]] as a freelancer.<ref>{{Cite web|url=https://www.facebook.com/JayGunnArts/posts/1097776287015782|site=Facebook|quote=I started at the studio as a freelancer in the Millennium days in 1989/90. My first visit was at the London office above a pub in 1989/90 before opening the Millennium Cambridge office.|title=Jay Gunn|published=January 12, 2017|retrieved=November 4, 2022}}</ref>
===1993===
===1993===
*{{Icon|Millennium}} [[Jason Riley]] and [[Katie Sorrell]] (née Lea) join [[Millennium]].{{Siteref|MED-EU-Site|english/sorcerers/sorcerers_jason_1.html|Sorcerers - Jason Riley}}{{Siteref|MED-EU-Site|german/sorcerers/sorcerers_katie_1.html|Sorcerers - Katie Lea}} Millennium also shifts its focus entirely on game development and abandons its publishing arm.{{Magref|Edge35}}
*'''Date unknown''': {{Icon|Millennium}} [[Jason Riley]] and [[Katie Sorrell]] (née Lea) join [[Millennium]].{{Siteref|MED-EU-Site|english/sorcerers/sorcerers_jason_1.html|Sorcerers - Jason Riley}}{{Siteref|MED-EU-Site|german/sorcerers/sorcerers_katie_1.html|Sorcerers - Katie Lea}} Millennium also shifts its focus entirely on game development and abandons its publishing arm.{{Magref|Edge35}}
<!--*'''April''': {{Icon|Millennium}} [[Dean Ashton]] joins [[Millennium]].
<!--*'''April''': {{Icon|Millennium}} [[Dean Ashton]] joins [[Millennium]].
*'''July''': {{Icon|Millennium}} [[Tim Closs]] joins [[Millennium]].-->
*'''July''': {{Icon|Millennium}} [[Tim Closs]] joins [[Millennium]].-->
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<!--*'''Date unknown''': {{Icon|Millennium}} {{Icon|Cambridge}} [[Sam Baker]] joins [[Millennium]] / [[SCE Cambridge Studio]].
<!--*'''Date unknown''': {{Icon|Millennium}} {{Icon|Cambridge}} [[Sam Baker]] joins [[Millennium]] / [[SCE Cambridge Studio]].
*'''May''': {{Icon|Millennium}} [[Alex Sulman]] joins [[Millennium]].-->
*'''May''': {{Icon|Millennium}} [[Alex Sulman]] joins [[Millennium]].-->
*'''June 19 - June 21''': {{Icon|Med}} An early demo of ''MediEvil'' is [https://www.youtube.com/watch?v=_5CIqAKlSjU playable] at the third [[E3 1997|E3]] in Atlanta, Georgia.<ref>{{cite web|title=E3 Preview MediEvil|site=PSX Nation (archived version)|published=June 21, 1997|url=http://web.archive.org/web/0id_/http://www.psxnation.com/e3/mideival.html}}</ref>
*'''June 19 - June 21''': {{Icon|Med}} An [[MediEvil Prototype (June '97)|early prototype version of ''MediEvil'']] is [https://www.youtube.com/watch?v=_5CIqAKlSjU playable] at the third [[E3 1997|E3]] in Atlanta, Georgia.<ref>{{cite web|title=E3 Preview MediEvil|site=PSX Nation (archived version)|published=June 21, 1997|url=http://web.archive.org/web/0id_/http://www.psxnation.com/e3/mideival.html}}</ref>
<!--*'''July''': {{Icon|Millennium}} {{Icon|Cambridge}} [[Julian Rex]] and [[Alan McCarthy]] join [[Millennium]] / [[SCE Cambridge Studio]].-->
<!--*'''July''': {{Icon|Millennium}} {{Icon|Cambridge}} [[Julian Rex]] and [[Alan McCarthy]] join [[Millennium]] / [[SCE Cambridge Studio]].-->
*'''July 4''': {{Icon|Millennium}} {{Icon|Cambridge}} SCEE buys the [[Millennium]] game development studio from [[creatures:Cyberlife|CyberLife Technology]] for about £6 million, due to their experience of working with the team through the preliminary months of ''[[MediEvil (1998)|MediEvil]]''. The [[SCE Cambridge Studio]] is formed. At this time, the studio works on ''MediEvil'' to be published by SCEE, and ''Beast Wars'' and ''Frogger'' to be published by Hasbro.{{Siteref|MED2-EU-Site|uk/nonshocked/development/development1.htm|Development}}<ref name="TheTimes">{{Cite|title=''Sony spends £6m on research base''|site=The Times|author=Jason Nisse|published=July 14, 1997}}</ref>
*'''July 4''': {{Icon|Millennium}} {{Icon|Cambridge}} Sony Computer Entertainment Europe (SCEE) buys the [[Millennium]] game development studio from [[creatures:Cyberlife|CyberLife Technology]] for about £6 million, due to their experience of working with the team through the preliminary months of ''[[MediEvil (1998)|MediEvil]]''. The [[SCE Cambridge Studio|Sony Computer Entertainment Cambridge Studio]] is formed. At this time, the studio works on ''MediEvil'' to be published by SCEE, and ''Beast Wars'' and ''Frogger'' to be published by Hasbro.{{Siteref|MED2-EU-Site|uk/nonshocked/development/development1.htm|Development}}<ref name="TheTimes">{{Cite|title=''Sony spends £6m on research base''|site=The Times|author=Jason Nisse|published=July 14, 1997}}</ref>
*'''July 15''': {{Icon|Millennium}} ''[[Creatures]]'' is released in the USA.{{citation needed}}
*'''July 17''': {{Icon|Millennium}} {{Icon|Cambridge}} Sony's acquisition of Millennium is covered by The Times.<ref name="TheTimes"/>
*'''July 17''': {{Icon|Millennium}} Sony's acquisition of Millennium is covered by The Times.<ref name="TheTimes"/>
<!--*'''September''': {{Icon|Cambridge}} [[Tim Closs]] leaves [[SCE Cambridge Studio]].-->
<!--*'''September''': {{Icon|Cambridge}} [[Tim Closs]] leaves [[SCE Cambridge Studio]].-->


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*[[creatures:History|History]] at the [[creatures:|Creatures Wiki]].
*[[creatures:History|History]] at the [[creatures:|Creatures Wiki]].
[[Category:Real world events]]
[[Category:Real world events]]
{{DISPLAYTITLE:Pre-2000s real world history}}
{{DISPLAYTITLE:Real world history from the Pre-2000s}}
{{DEFAULTSORT:Real world history/1990s}}
{{DEFAULTSORT:Real world history/1990s}}