13,061
edits
Swordzman236 (talk | contribs) |
DansFriend (talk | contribs) m (Adding infobox.) |
||
Line 1: | Line 1: | ||
{{Quote|Rise and shine, [[Sir Daniel Fortesque|Dan]]! Looks like you've got a second chance at this whole hero-thing. Try not to blow it this time, eh?|Loading screen description}} | {{Infobox level | ||
|image = MediEvil2019-DansCrypt-LoadingScreen.png | |||
|chalice = No | |||
|enemies = None | |||
|music = [[The Awakening]] | |||
|music2019 = [[After a Nice Long Nap]] | |||
|fmvbefore = [[2AV]] | |||
|levelnumber = 1. | |||
|plevel = [[Title Level (MediEvil)|Title Level]] | |||
|nlevel = [[The Graveyard]] | |||
}}{{Quote|Rise and shine, [[Sir Daniel Fortesque|Dan]]! Looks like you've got a second chance at this whole hero-thing. Try not to blow it this time, eh?|Loading screen description}} | |||
'''Dan's Crypt''' is the introductory level in both ''[[MediEvil (1998)|MediEvil]]'' and its [[MediEvil (2019)|2019 remake]]. | '''Dan's Crypt''' is the introductory level in both ''[[MediEvil (1998)|MediEvil]]'' and its [[MediEvil (2019)|2019 remake]]. | ||
Line 5: | Line 15: | ||
Here, the player will be introduced to [[Sir Daniel Fortesque]] and will be given an opportunity to familiarise themselves with the land of [[Gallowmere]] and moving the newly-revived knight around the field. | Here, the player will be introduced to [[Sir Daniel Fortesque]] and will be given an opportunity to familiarise themselves with the land of [[Gallowmere]] and moving the newly-revived knight around the field. | ||
== | ==Walkthrough== | ||
As Dan (with his little friend [[Morten the Earthworm]] in tow) rises from his dais, he will be addressed by the snarky [[gargoyle]]s on either side of the hall. They don't think he will succeed in his new mission, but they certainly welcome him to try. Grab the [[Throwing Daggers]] and [[Small Sword]] just ahead. The Daggers will always respawn on replay, so keep this in mind. Also grab the [[Life Bottle]] sitting on some dirt from a cave-in, which increases Dan's energy reserves by 300 units and therefore counts as one extra life. | As Dan (with his little friend [[Morten the Earthworm]] in tow) rises from his dais, he will be addressed by the snarky [[gargoyle]]s on either side of the hall. They don't think he will succeed in his new mission, but they certainly welcome him to try. Grab the [[Throwing Daggers]] and [[Small Sword]] just ahead. The Daggers will always respawn on replay, so keep this in mind. Also grab the [[Life Bottle]] sitting on some dirt from a cave-in, which increases Dan's energy reserves by 300 units and therefore counts as one extra life. | ||