Dragon Armour: Difference between revisions

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==Behind the scenes==
==Behind the scenes==
===Development===
===Development===
The Dragon Potion would have originally transformed Dan into [[Dragon Dan]] instead of providing him with the Dragon Armour. The early model for the potion consisted of a red bottle with a dragon's tail and head coming out of it. It appears in the ''[[MediEvil Rolling Demo]]'', only accessible in-game through hacking.<ref name = "SS11">[https://www.youtube.com/watch?v=4NdiBXWguMw|''MediEvil Rolling Demo'' (Early Prototype) Unused Stuff] by [https://www.youtube.com/channel/UC49_xnrlBAzXCKgEPgO1oaA SolidSnake11].</ref>
[[File:MediEvilRollingDemo-DragonPotion.png|right|150px|thumb|The original Dragon Potion model.]]
The Dragon Potion would have originally transformed Dan into [[Dragon Dan]] instead of providing him with the Dragon Armour. The early model for the potion consisted of a red bottle with a dragon's tail and head coming out of it. It appears in the ''[[MediEvil Rolling Demo]]'', only accessible in-game through hacking.<ref name = "SS11">[https://www.youtube.com/watch?v=4NdiBXWguMw|''MediEvil Rolling Demo'' (Early Prototype) Unused Stuff] by [https://www.youtube.com/channel/UC49_xnrlBAzXCKgEPgO1oaA SolidSnake11].</ref> The potion's model in the final game was once the [[MediEvil Rolling Demo#Potions|Serpent Potion]], which would have summoned [[Kul Katura the Serpent Lord]] after being picked up.


While the potion would have likely appeared in the environment like other potions in the Rolling Demo, a different method of obtaining it was considered before the development team settled on the dragon. According to the [[Jason Wilson's notes|notes]] of [[Jason Wilson]], the game's designer, the potion would have once been obtained in the [[Pools Of The Ancient Dead]] level. Dan would have had to defeat a [[huge undead knight]] in order to obtain it.<ref>{{Cite web|url=https://www.youtube.com/watch?v=C_1EyYC0h_U|title=MediEvil's design history|site=@GunnVideos on YouTube|October 9, 2016}}</ref>
While the potion would have likely appeared in the environment like other potions in the Rolling Demo, a different method of obtaining it was considered before the development team settled on the dragon. According to the [[Jason Wilson's notes|notes]] of [[Jason Wilson]], the game's designer, the potion would have once been obtained in the [[Pools Of The Ancient Dead]] level. Dan would have had to defeat a [[huge undead knight]] in order to obtain it.<ref>{{Cite web|url=https://www.youtube.com/watch?v=C_1EyYC0h_U|title=MediEvil's design history|site=@GunnVideos on YouTube|October 9, 2016}}</ref>