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|nlevel = [[Sleeping Village]] | |nlevel = [[Sleeping Village]] | ||
|plevel = [[Welcome to the Sleeping Village]] | |plevel = [[Welcome to the Sleeping Village]] | ||
|music = [[Village of Madness]]}}{{Location|west=[[Welcome to the Sleeping Village]]|southwest=[[Sleeping Village]]}}{{Quote|Inside the Asylum. Here be fire-breathing monsters, headless ghouls and… oh, actually that's somewhere else. This is the one with the mad people.|Loading screen narration}} | |music = [[Village of Madness]]}}{{Location|west=[[Welcome to the Sleeping Village]]|southwest=[[Sleeping Village]]}} | ||
{{Trophies| | |||
{{Trophy/Resurrection|Descend into Madness}} | |||
{{Trophy/Resurrection|Maxed Insanity}} | |||
{{Trophy/Resurrection|Chalice of Souls}} | |||
{{Trophy/Resurrection|Chalice of Heroes}} | |||
{{Trophy/Resurrection|Dan the Invincible}} | |||
}}{{Quote|Inside the Asylum. Here be fire-breathing monsters, headless ghouls and… oh, actually that's somewhere else. This is the one with the mad people.|Loading screen narration}} | |||
'''Inside the Asylum''' is a level in'' [[MediEvil: Resurrection]]''. | '''Inside the Asylum''' is a level in'' [[MediEvil: Resurrection]]''. | ||
==Walkthrough== | |||
The goal of the level is fairly straightforward: [[Sir Dan]] has to kill all enemies in his path. Once all enemies in a room are defeated, he will be allowed into the next room. This needs to be done until the room with the [[Mad Axeman]] is reached. | |||
Defeating the Mad Axeman is also simple - Dan has to wait until the Mad Axeman's axe gets stuck on the floor, then attack him. After his health has been depleted enough, he will begin charging after Dan. Dan needs to lead the Mad Axeman into the pillars in the room to fully defeat him. | |||
After defeating him, Dan can pick up a [[Chaos Rune]], as well as a spare [[Club]] in the room. In the next room is [[the Town Mayor]]'s cell, which requires the [[Mayor Key]] to be unlocked. This is obtained by unlocking the other cell in the room with the Chaos Rune, then smashing its left wall with the Club or [[Warhammer]]. It is possible to smash another wall in the section with the Mayor Key, which will reveal a room with lava flowing through it. The [[chalice]] is on the other side of the lava flow, but cannot be reached until later. | |||
Return to the room with the Mayor's cell and unlock it with the [[Mayor Key]]. The Mayor will give Dan the [[Forest Key]] which will unlock the [[Forest Gate]] in [[Gallowmere Plains]]. Pick up the [[Moon Rune]] in the cell, then use it to unlock the exit and leave the area. | |||
===Return run=== | |||
To obtain the chalice, it is necessary to return after obtaining the [[Dragon Armour]]. This will allow Dan to cross the lava in the room with the chalice. | |||
==Dan's Private Journal entry== | ==Dan's Private Journal entry== | ||
===LOADS OF NUTTERS...EVERYWHERE!=== | ===LOADS OF NUTTERS...EVERYWHERE!=== | ||
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==The Vodoo Witch's fortune== | ==The Vodoo Witch's fortune== | ||
{{Q|What is this godforsaken place, DANK, SQUALID and filled with the STENCH OF DESPAIR. It could be me sister [[Rita]]'s place, well really, you'd think she have a mop allergy or somethin'. Ah there is a special message for you Mr cartilage. The spirits wish to help:<br>Seek out the man who does not belong here. You will know him by his fearful look. And also by the fact he's a SALAD DODGER.|[[The Voodoo Witch]]}} | {{Q|What is this godforsaken place, DANK, SQUALID and filled with the STENCH OF DESPAIR. It could be me sister [[Rita]]'s place, well really, you'd think she have a mop allergy or somethin'. Ah there is a special message for you Mr cartilage. The spirits wish to help:<br>Seek out the man who does not belong here. You will know him by his fearful look. And also by the fact he's a SALAD DODGER.|[[The Voodoo Witch]]}} | ||
==In other languages== | |||
{{Empty section|Languages}} | |||
{{clr}} | {{clr}} | ||
==Navigation== | ==Navigation== |