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Inside The Asylum (MediEvil: Resurrection): Difference between revisions

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|nlevel = [[Sleeping Village]]
|nlevel = [[Sleeping Village]]
|plevel = [[Welcome to the Sleeping Village]]
|plevel = [[Welcome to the Sleeping Village]]
|music = [[Village of Madness]]}}{{Location|west=[[Welcome to the Sleeping Village]]|southwest=[[Sleeping Village]]}}
|music = [[Village of Madness]]}}{{LocationResurrection|bgposition=99% 19%|west=[[Welcome to the Sleeping Village]]|southwest=[[Sleeping Village]]}}
{{Trophies|
{{Trophies|
{{Trophy/Resurrection|Descend into Madness}}
{{Trophy/Resurrection|Descend into Madness}}
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{{Trophy/Resurrection|Dan the Invincible}}
{{Trophy/Resurrection|Dan the Invincible}}
}}{{Quote|Inside the Asylum. Here be fire-breathing monsters, headless ghouls and… oh, actually that's somewhere else. This is the one with the mad people.|Loading screen narration}}
}}{{Quote|Inside the Asylum. Here be fire-breathing monsters, headless ghouls and… oh, actually that's somewhere else. This is the one with the mad people.|Loading screen narration}}
'''Inside the Asylum''' is a level in'' [[MediEvil: Resurrection]]''.
'''Inside the Asylum''' is a level in ''[[MediEvil: Resurrection]]''.
==Walkthrough==
==Walkthrough==
The goal of the level is fairly straightforward: [[Sir Dan]] has to kill all enemies in his path. Once all enemies in a room are defeated, he will be allowed into the next room. This needs to be done until the room with the [[Mad Axeman]] is reached.  
The goal of the level is fairly straightforward: [[Sir Dan]] has to kill all enemies in his path. Once all enemies in a room are defeated, he will be allowed into the next room. This needs to be done until the room with the [[Mad Axeman]] is reached.