Inside The Asylum (Morten version): Difference between revisions

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|name = Inside The Asylum
|name = Inside The Asylum
|number=6.{{Gameref|Rolling-Demo}}
|number=6.{{Gameref|Rolling-Demo}}
|music = [[IG4]]
|music = [[IG4]]{{Gameref|ECTSPreAlpha}}{{Note|Although the level was replaced by [[MediEvil ECTS Pre-Alpha/Dan's Crypt|Dan's Crypt]] in the ''MediEvil ECTS Pre-Alpha'', the level's music still remains the cut Morten track.|name=ECTS}}
|fmvbefore = [[7AV]]
|fmvbefore = [[7AV]]
|plevel=[[MediEvil Rolling Demo/The Asylum Grounds|16. The Asylum Grounds]]{{Gameref|Rolling-Demo}}
|plevel=[[MediEvil Rolling Demo/The Asylum Grounds|16. The Asylum Grounds]]{{Gameref|Rolling-Demo}}
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Textures for the level appear in the ''[[MediEvil Rolling Demo]]''. Most of the environmental textures are from [[The Graveyard]] level, suggesting that the level was using it as a placeholder map. There are also textures for Morten, a [[Beetle]], a [[Big Rat]], a [[Monk's Foot]] and a [[Woodlouse]]. Although these models are not in the ''MediEvil Rolling Demo'', they can be found in the ''[[MediEvil ECTS Pre-Alpha]]''.
Textures for the level appear in the ''[[MediEvil Rolling Demo]]''. Most of the environmental textures are from [[The Graveyard]] level, suggesting that the level was using it as a placeholder map. There are also textures for Morten, a [[Beetle]], a [[Big Rat]], a [[Monk's Foot]] and a [[Woodlouse]]. Although these models are not in the ''MediEvil Rolling Demo'', they can be found in the ''[[MediEvil ECTS Pre-Alpha]]''.
==Notes==
{{Notelist}}
==References==
==References==
{{Reflist}}
{{Reflist}}