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|name = Inside The Asylum | |name = Inside The Asylum | ||
|number=6.{{Gameref|Rolling-Demo}} | |number=6.{{Gameref|Rolling-Demo}} | ||
|music = [[IG4]] | |music = [[IG4]]{{Gameref|ECTSPreAlpha}}{{Note|Although the level was replaced by [[MediEvil ECTS Pre-Alpha/Dan's Crypt|Dan's Crypt]] in the ''MediEvil ECTS Pre-Alpha'', the level's music still remains the cut Morten track.|name=ECTS}} | ||
|fmvbefore = [[7AV]] | |fmvbefore = [[7AV]] | ||
|plevel=[[MediEvil Rolling Demo/The Asylum Grounds|16. The Asylum Grounds]]{{Gameref|Rolling-Demo}} | |plevel=[[MediEvil Rolling Demo/The Asylum Grounds|16. The Asylum Grounds]]{{Gameref|Rolling-Demo}} | ||
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Textures for the level appear in the ''[[MediEvil Rolling Demo]]''. Most of the environmental textures are from [[The Graveyard]] level, suggesting that the level was using it as a placeholder map. There are also textures for Morten, a [[Beetle]], a [[Big Rat]], a [[Monk's Foot]] and a [[Woodlouse]]. Although these models are not in the ''MediEvil Rolling Demo'', they can be found in the ''[[MediEvil ECTS Pre-Alpha]]''. | Textures for the level appear in the ''[[MediEvil Rolling Demo]]''. Most of the environmental textures are from [[The Graveyard]] level, suggesting that the level was using it as a placeholder map. There are also textures for Morten, a [[Beetle]], a [[Big Rat]], a [[Monk's Foot]] and a [[Woodlouse]]. Although these models are not in the ''MediEvil Rolling Demo'', they can be found in the ''[[MediEvil ECTS Pre-Alpha]]''. | ||
==Notes== | |||
{{Notelist}} | |||
==References== | ==References== | ||
{{Reflist}} | {{Reflist}} |