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|name = Town House Key | |name = Town House Key | ||
|image = | |image = | ||
|requirement = [[The Depot Key]] | |||
|location = [[Kensington]] | |location = [[Kensington]] | ||
|use = [[Kensington]]}}The '''Town House Key''' | |use = [[Kensington]] | ||
|appearances = {{Icon|Med2}} ''[[MediEvil 2]]''}}The '''Town House Key''' was a key that unlocked a [[Town House]] in [[Kensington]]. | |||
== | ==History== | ||
After being resurrected, [[Sir Daniel Fortesque]] was tasked with finding out who was behind the chaos in [[London]] by the [[Professor Hamilton Kift|Professor]]. During his mission in Kensington, Dan found himself in [[The Depot]] where he discovered the Town House Key. He later used it to enter the Town House, where he uncovered it as the origin of the cast spell. | |||
==Gameplay== | |||
To get the Town House Key, Dan must first acquire [[The Depot Key]] to gain access to The Depot. Once past the gate, Dan can climb into the building using a nearby ladder. After grabbing the key, he needs to stay vigilant, as the sarcophagi in the room will open, releasing hostile [[Skeletal Mummies]]. | |||
==In other languages== | |||
{{Empty section|Languages}} | |||
==Navigation== | |||
{{MediEvil 2 inventory}} | {{MediEvil 2 inventory}} | ||
[[Category:Items in MediEvil 2]] | [[Category:Items in MediEvil 2]] |