Isibod Brunel: Difference between revisions

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Isibod appears as a zombie and must be defeated in order for Sir Dan to obtain the [[Beard]] for his [[Dinner Suit]] disguise. To unlock Isibod's tomb, Dan needs to visit Isibod's house, where he will find the [[Griffin Shield]] and [[Club Membership Card]], as well as a memorial dedicated to him, where he can find the [[Unicorn Shield]]. Slotting the two shields into the tomb will unlock its door.
Isibod appears as a zombie and must be defeated in order for Sir Dan to obtain the [[Beard]] for his [[Dinner Suit]] disguise. To unlock Isibod's tomb, Dan needs to visit Isibod's house, where he will find the [[Griffin Shield]] and [[Club Membership Card]], as well as a memorial dedicated to him, where he can find the [[Unicorn Shield]]. Slotting the two shields into the tomb will unlock its door.


Four [[zombies]] will spawn inside the tomb. Two more will spawn after two are slain. Once all six have been defeated, Isibod will come out of his sarcophagus. At this time, multitudes of zombies will begin spawning. There can be a maximum of twelve zombies in the tomb at one time (thirteen if counting Brunel). Each time a zombie is killed a new one will take its place. The only way to stop the zombies from spawning is to kill Brunel. After he is defeated, the Beard will spawn in his sarcophagus.
Four [[zombies]] will spawn inside the tomb. Two more will spawn after two are slain. These zombies will yield [[soul]]s and count towards the [[chalice]]. Once all six have been defeated, Isibod will come out of his sarcophagus. At this time, multitudes of zombies will begin spawning. These zombies will not yield any souls. There can be a maximum of twelve zombies in the tomb at one time (thirteen if counting Brunel). Each time a zombie is killed a new one will take its place. The only way to stop the zombies from spawning is to kill Brunel. After he is defeated, the Beard will spawn in his sarcophagus.


==Behind the scenes==
==Behind the scenes==