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{{Cut content}}[[File:MediEvilRollingDemo-EnergyBone.PNG|50px|right]] | {{Cut content}}[[File:MediEvilRollingDemo-EnergyBone.PNG|50px|right]] | ||
'''Magic Bones''', or '''Energy Bones''', were items | '''Magic Bones''', or '''Energy Bones''', were items that appeared in early versions of ''[[MediEvil (1998)|MediEvil]]'', such as the ''[[MediEvil Rolling Demo]]'' and the ''[[MediEvil ECTS Pre-Alpha]]''. They were later replaced with [[Energy Vials]] and [[Health Fountains]].{{Gameref|MED}} | ||
==Gameplay== | ==Gameplay== | ||
===Overview=== | ===Overview=== | ||
There were two types of Energy Bones: | There were two types of Energy Bones: | ||
* '''Green Bone''' - Picking one up would add it to the [[Energy Counter]],{{Gameref|Rolling-Demo}} or fill the [[Life Bar]] once the Energy Counter was removed.{{Gameref|ECTSPreAlpha}} | * '''Green Bone''' - Picking one up would add it to the [[Energy Counter]],{{Gameref|Rolling-Demo}} or fill the [[Life Bar]] once the Energy Counter was removed.{{Gameref|ECTSPreAlpha}} | ||
* '''Blue Bone''' - Picking one up would extend the Life Bar. This pick-up was introduced in the '' | * '''Blue Bone''' - Picking one up would extend the Life Bar. This pick-up was introduced in the ''MediEvil ECTS Pre-Alpha''.{{Gameref|ECTSPreAlpha}} | ||
===''MediEvil Rolling Demo''=== | ===''MediEvil Rolling Demo''=== | ||
At the beginning of the game, Dan will have three green Magic Bones. More green Magic Bones can be found in the environment or dropped by enemies, especially the final enemy in a wave of enemies. | At the beginning of the game, Dan will have three green Magic Bones. More green Magic Bones can be found in the environment or dropped by enemies, especially the final enemy in a wave of enemies. |