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==Behind the scenes== | ==Behind the scenes== | ||
===Development=== | ===Development=== | ||
In | In concept art and early game versions such as the ''[[MediEvil Rolling Demo]]'' and the ''[[MediEvil ECTS Pre-Alpha]]'', the monks are not undead, but human. Their design was further altered for the US release of the game where their costumes were retextured to look more like that of a gardener than a monk. According to the game's designer and lead artist [[Jason Wilson]], this change was made due to cultural differences, specifically the deep religiosity of some areas of the United States.<ref>{{Cite web|title=Jay Gunn|site=Twitter|quote=We might speak the same language but there are cultural differences between the UK and the US. We had to make a number of concessions to the US due to the deep religious views of some States. |url=https://twitter.com/gunncomics/status/1181476171231498241}}</ref> | ||
In the 2019 remake of the game they remain undead, appearing as they did in the European versions of the original game. | |||
==Gallery== | ==Gallery== |