Uncle Mad: Difference between revisions

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==Gameplay==
==Gameplay==
===Overview===
===Overview===
Uncle Mad is a stationary enemy who can either hit [[Sir Dan]] with a club, or throw glass bottles at him. He cannot seemingly switch between the two weapons; each Uncle Mad encountered will either fight with a club or bottles. In the ''MediEvil ECTS Pre-Alpha'', Uncle Mad's club attacks only slightly chip away at Dan's health, but being hit by a glass bottle will cost Dan a whole [[lives|life]]. Killing Uncle Mad awards Dan with 175 [[points]].{{Gameref|Rolling-Demo}}  
Uncle Mad is a stationary enemy who can either hit [[Sir Dan]] with a club, or throw glass bottles at him. He cannot seemingly switch between the two weapons; each Uncle Mad encountered will either fight with a club or bottles. In the ''MediEvil ECTS Pre-Alpha'', Uncle Mad's club attacks only slightly chip away at Dan's health, but being hit by a glass bottle will cost Dan a whole [[lives|life]]. Killing Uncle Mad awards Dan with 125 [[points]].{{Gameref|Rolling-Demo}}  


An Uncle Mad with a club can be found inside the building that became the [[village smithy]] in the final game, and another who throws glass bottles is found in the building that would go on to become the [[Troll's Head]] pub:
An Uncle Mad with a club can be found inside the building that became the [[village smithy]] in the final game, and another who throws glass bottles is found in the building that would go on to become the [[Troll's Head]] pub: