13,012
edits
DansFriend (talk | contribs) |
DansFriend (talk | contribs) No edit summary |
||
Line 65: | Line 65: | ||
=====North American revision===== | =====North American revision===== | ||
[[File:MediEvil1998-TheAsylumGroundsKeepersAttack-Screenshot.png|thumb|right|A group of grounds keepers attacking Sir Dan.]] The monks' design was further altered for the North American release of the game where their costumes were retextured to look more like that of a gardener than a monk. This is also reflected by their name in the guide book being "the Grounds Keepers." According to the game's designer and lead artist [[Jason Wilson]], this change was made due to cultural differences, specifically the deep religiosity of some areas of the United States. | [[File:MediEvil1998-TheAsylumGroundsKeepersAttack-Screenshot.png|thumb|right|A group of grounds keepers attacking Sir Dan.]] The monks' design was further altered for the North American release of the game where their costumes were retextured to look more like that of a gardener than a monk. This is also reflected by their name in the guide book being "the Grounds Keepers." According to the game's designer and lead artist [[Jason Wilson]], this change was made due to cultural differences, specifically the deep religiosity of some areas of the United States.{{TwitterRef|Wilson|1181476171231498241|October 8, 2019|November 1, 2024|quote=We might speak the same language but there are cultural differences between the UK and the US. We had to make a number of concessions to the US due to the deep religious views of some States.}} This change was also retained for the Japanese version, likely because it was based on the North American version of the game. | ||
<gallery mode="slideshow"> | <gallery mode="slideshow"> | ||
File:MediEvil1998-GroundsKeeper-WalkAnim.gif|Walking animation. | File:MediEvil1998-GroundsKeeper-WalkAnim.gif|Walking animation. |