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This page documents ''[[MediEvil]]'' '''saved game data''' formats. | This page documents ''[[MediEvil]]'' '''saved game data''' formats. | ||
==''MediEvil'' (1998 original)== | ==''MediEvil'' (1998 original)== | ||
A PlayStation Memory Card data block consists of 64 frames. Each frame is 128 bytes long. | A PlayStation Memory Card data block consists of 64 frames. Each frame is 128 bytes long.<ref>{{Cite web|url=https://www.psdevwiki.com/ps3/PS1_Savedata#Memory_card_PS1_(original)|site=PS3 Developer wiki|title=PS1 Savedata|retrieved=November 22, 2024}}</ref> | ||
===Frame 0=== | ===Frame 0=== | ||
This frame is the header for a block of PS1 saved data. | This frame is the header for a block of PS1 saved data. | ||
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===Frames 35 to 63=== | ===Frames 35 to 63=== | ||
These are unused. | These are unused. | ||
==References== | |||
{{Reflist}} | |||
==Navigation== | ==Navigation== | ||
{{Empty section|Navigation}} | {{Empty section|Navigation}} | ||
[[Category:Files in MediEvil]] | [[Category:Files in MediEvil]] |