MediEvil Rolling Demo: Difference between revisions

Tags: Mobile edit Mobile web edit
Line 442: Line 442:


===Weapons===
===Weapons===
Similarly to how it works in ''Ghosts 'n Goblins'', Dan can only carry a single weapon at a time. New weapons can be obtained from [[#Chests|chests]] or found on their own in the levels. Each weapon can be powered-up using the [[#Potions|Weapon Power-up Potion]]. Weapons can also be stolen by [[Imps]], in which case Dan will tear off his own arm to defend himself. Unlike in the final game, ranged weapons are unlimited and cannot be used up. There are 13 weapons in total:
Similarly to how it works in ''Ghosts 'n Goblins'', Dan can only carry a single weapon at a time. New weapons can be obtained from [[#Chests|chests]] or found on their own in the levels. Upon picking up a new weapon the old one is discarded.
 
Each weapon can be powered-up using the [[#Potions|Weapon Power-up Potion]]. Weapons can also be stolen by [[Imps]], in which case Dan will tear off his own arm to defend himself. Unlike in the final game, all weapons are unlimited and cannot be used up.  
 
There are 13 weapons in total:
{| class="wikitable" style="text-align: center"
{| class="wikitable" style="text-align: center"
! rowspan="2" | Weapon
! rowspan="2" | Weapon