13,008
edits
DansFriend (talk | contribs) |
DansFriend (talk | contribs) |
||
Line 32: | Line 32: | ||
After the final segment the player is sent back to the main menu of the demo disc. | After the final segment the player is sent back to the main menu of the demo disc. | ||
==Differences from the [[MediEvil/SCES-00311| | ==Differences from the [[MediEvil/SCES-00311|final game]]== | ||
Being over a year older than the | Being over a year older than the retail release, the gameplay in the ''MediEvil Rolling Demo'' resembles the arcade classic ''[[Wikipedia:Ghosts 'n Goblins|Ghosts 'n Goblins]]'' more closely than the [[Wiktionary:Zeldaesque|Zeldaesque]] gameplay of the final product. Elements like the [[Chalices of Souls]], [[Help Gargoyles]], [[Merchant Gargoyles]], [[books]] and the [[inventory]] do not exist yet. Potentially offensive religious references are yet to be censored. Development is in full swing and most levels are only half-finished. This is '''not''' the ''MediEvil'' you know. | ||
===Chests=== | ===Chests=== | ||
'''[[Chests]]''' are containers that contain various items. There are three types of chests in the ''MediEvil Rolling Demo'': | '''[[Chests]]''' are containers that contain various items. There are three types of chests in the ''MediEvil Rolling Demo'': | ||
Line 40: | Line 40: | ||
|image=MediEvilRollingDemo-NormalChest.PNG | |image=MediEvilRollingDemo-NormalChest.PNG | ||
|name=Normal Chests | |name=Normal Chests | ||
|description=A normal chest will always contain the same thing every playthrough. It can contain both weapons and shields.}} | |description=A normal chest will always contain the same thing every playthrough. It can contain both weapons and shields. It is essentially the same in the retail game.}} | ||
{{ItemTableEntry | {{ItemTableEntry | ||
|image=MediEvilRollingDemo-MysteryChest.PNG | |image=MediEvilRollingDemo-MysteryChest.PNG |