Draft:Sprite

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Revision as of 17:03, 21 August 2014 by DansFriend (talk | contribs)
PLEASE NOTE: This page is a draft. It is thus in an unfinished state and may feature broken and/or incorrect formatting.

When equipped with a ranged weapon such as a bow, a green sprite (or a family of green sprites in MediEvil: Resurrection) will appear to help Sir Dan succesfully hit his targets. The sprite flies ahead of Sir Dan, leaving a green trail as it seek out adversaries. In MediEvil: Resurrection, whenever an enemy comes within targeting range, their color will change to red.