Draft:Hedges: Difference between revisions

2,208 bytes added ,  30 November 2019
Added the development info about the Hedge Clown as a house in the PS1 game's Rolling Demo prototype, along with information for the rest of the hedge sculpture types and other stuff.
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(Added the development info about the Hedge Clown as a house in the PS1 game's Rolling Demo prototype, along with information for the rest of the hedge sculpture types and other stuff.)
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|aka = Hedge Sculptures
|aka = Hedge Sculptures
|soul = {{NoSoul}}
|soul = {{NoSoul}}
|medievil = [[The Asylum Grounds]]}}{{Quote|Watch out for that hedge statue of Zarok, it's armed with magic.|''[[MediEvil: The Official Strategy Guide]]''}}'''Hedges''' are [[soulless]] sentient topiary found in [[The Asylum Grounds]].
|medievil = [[The Asylum Grounds]]}}
'''Hedges''' are [[soulless]] sentient topiary found in [[The Asylum Grounds]].
 
==[[Book of Gallowmere]] entry==
People seldom consider how hard it is to trim a sentient shrub – not least the fire breathing types, who would just as soon set themselves ablaze as play understudy in your latest topiary production.
 
No... gardeners in [[Gallowmere]] do not get enough credit!
 
==Story==
==Story==
The hedges pretend to be a part of the scenery, but they become hostile when approached. Other hedges are a part of [[Jack of the Green]]'s riddles. There are several different types of these sculptures:
The hedges pretend to be a part of the scenery, but they become hostile when approached. Other hedges are a part of [[Jack of the Green]]'s riddles. There are several different types of these sculptures:
===Hedge Dragon===
{{Quote|Take out the magic-spewing hedge-serpent head, as well as the first Groundskeeper.|''[[MediEvil: The Official Strategy Guide]]''}}
The '''Hedge Dragon''', also known as the '''Hedge Serpent''',{{Bookref|MED-Prima}} is a serpent-shaped hedge sculpture that was found at the circular area from the early start of the level. When Dan approached the sculpture's head, it becomes alive and will spit fire projectiles at Dan.
===Hedge Zarok===
{{Quote|Watch out for that hedge statue of Zarok, it's armed with magic.|''[[MediEvil: The Official Strategy Guide]]''}}
'''Hedge Zarok''' is a hedge replica of [[Zarok]] and a part of Jack of the Green's first riddle.
In the original version, the head is the sculpture's only weak point. From the [[MediEvil (PS4)|PS4 remake]], the sculpture is entirely vulnerable.
===Hedge Octopus===
{{Quote|Here you're going to need to whack your way past a few Grounds Keepers and a strange, octopus-like hedge monster.|''[[MediEvil: The Official Strategy Guide]]''}}
The '''Hedge Octopus''' is a part of Jack of the Green's third riddle. The sculpture is found guarding the entrance to the area where the [[Chaos Rune]] is located. All four tentacles must be taken down before killing the sculpture's head.
===Hedge Man===
{{Quote|The hedge figure above will try to stop you with magic blasts, just run under him.|''[[MediEvil: The Official Strategy Guide]]''}}
The '''Hedge Man''', also known as the '''Hedge Figure''',{{Bookref|MED-Prima}} will only become hostile after Dan completes Jack of the Green's last riddle. It is found above the entrance to the chess area.
===Hedge Clown===
===Hedge Clown===
{{Quote|All right, yes it was a clown - very clever I'm sure.|[[Jack of the Green]], ''[[MediEvil]]''}}
{{Quote|All right, yes it was a clown - very clever I'm sure.|[[Jack of the Green]], ''[[MediEvil]]''}}The '''Hedge Clown''' is a part of [[Jack of the Green]]'s second riddle. To solve it, [[Daniel]] must whack the sad-looking mask stone slabs with his sword until the happy masks are facing the Clown. Successfully doing so will make the Clown laugh in delight, completing the riddle.
The '''Hedge Clown''' is a part of [[Jack of the Green]]'s second riddle. To solve it, [[Daniel]] must whack the sad-looking mask stone slabs with his sword until the happy masks are facing the Clown. Successfully doing so will make the Clown laugh in delight, completing the riddle.


===Hedge Elephant===
===Hedge Elephant===
{{quote|Face like a tree, skin like the sea, a great beast I be, yet vermin frighten me!|[[Jack of the Green]], ''[[MediEvil]]''}}
{{quote|Face like a tree, skin like the sea, a great beast I be, yet vermin frighten me!|[[Jack of the Green]], ''[[MediEvil]]''}}The '''Hedge Elephant''' is a part of Jack of the Green's third riddle. To solve the riddle, Dan must bring the [[mouse]] to the Hedge Elephant while avoiding the [[cats]] in the area.
The '''Hedge Elephant''' is a part of Jack of the Green's third riddle. To solve the riddle, Dan must bring the [[mouse]] to the Hedge Elephant while avoiding the [[cats]] in the area.


==Development==
==Development==
Concept art (seen below) reveals further hedge types that were considered for the game, such as the Hedge Monk, Hedge Horse, and Hedge Vulture.
Concept art (seen below) reveals further hedge types that were considered for the game, such as the Hedge Monk, Hedge Horse, and Hedge Vulture.
In the original game's earlier prototype, before the Hedge Clown was planned, it was instead a house-shaped hedge sculpture.{{Gameref|Rolling-Demo}}
==Gallery==
==Gallery==
<tabber>Artwork=
<gallery>
<gallery>
Hedge sculptures.jpg|Concept art.
Hedge sculptures.jpg|Concept art.
AsylumG4.PNG|The Hedge Clown.
</gallery>
</gallery>
|-|Screenshots =
<gallery>
AsylumG4.PNG|The Hedge Clown from the original ''MediEvil''.
AsylumG3.PNG|The Hedge Elephant from the original ''MediEvil''.
AsylumG6.PNG|The Hedge Octopus from the original ''MediEvil''.
</gallery>
</tabber>
==References==
{{reflist}}
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:MediEvil enemies]]
[[Category:MediEvil enemies]]
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