Draft:Hedges

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Revision as of 19:39, 30 November 2019 by Gjlewis (talk | contribs) (Added the development info about the Hedge Clown as a house in the PS1 game's Rolling Demo prototype, along with information for the rest of the hedge sculpture types and other stuff.)
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Hedges
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Biographical information
AKA Hedge Sculptures
Gameplay information
Soul type No soul

Hedges are soulless sentient topiary found in The Asylum Grounds.

Book of Gallowmere entry

People seldom consider how hard it is to trim a sentient shrub – not least the fire breathing types, who would just as soon set themselves ablaze as play understudy in your latest topiary production.

No... gardeners in Gallowmere do not get enough credit!

Story

The hedges pretend to be a part of the scenery, but they become hostile when approached. Other hedges are a part of Jack of the Green's riddles. There are several different types of these sculptures:

Hedge Dragon

"Take out the magic-spewing hedge-serpent head, as well as the first Groundskeeper."
MediEvil: The Official Strategy Guide

The Hedge Dragon, also known as the Hedge Serpent,[1] is a serpent-shaped hedge sculpture that was found at the circular area from the early start of the level. When Dan approached the sculpture's head, it becomes alive and will spit fire projectiles at Dan.

Hedge Zarok

"Watch out for that hedge statue of Zarok, it's armed with magic."
MediEvil: The Official Strategy Guide

Hedge Zarok is a hedge replica of Zarok and a part of Jack of the Green's first riddle.

In the original version, the head is the sculpture's only weak point. From the PS4 remake, the sculpture is entirely vulnerable.

Hedge Octopus

"Here you're going to need to whack your way past a few Grounds Keepers and a strange, octopus-like hedge monster."
MediEvil: The Official Strategy Guide

The Hedge Octopus is a part of Jack of the Green's third riddle. The sculpture is found guarding the entrance to the area where the Chaos Rune is located. All four tentacles must be taken down before killing the sculpture's head.

Hedge Man

"The hedge figure above will try to stop you with magic blasts, just run under him."
MediEvil: The Official Strategy Guide

The Hedge Man, also known as the Hedge Figure,[1] will only become hostile after Dan completes Jack of the Green's last riddle. It is found above the entrance to the chess area.

Hedge Clown

"All right, yes it was a clown - very clever I'm sure."
Jack of the Green, MediEvil

The Hedge Clown is a part of Jack of the Green's second riddle. To solve it, Daniel must whack the sad-looking mask stone slabs with his sword until the happy masks are facing the Clown. Successfully doing so will make the Clown laugh in delight, completing the riddle.

Hedge Elephant

"Face like a tree, skin like the sea, a great beast I be, yet vermin frighten me!"
Jack of the Green, MediEvil

The Hedge Elephant is a part of Jack of the Green's third riddle. To solve the riddle, Dan must bring the mouse to the Hedge Elephant while avoiding the cats in the area.

Development

Concept art (seen below) reveals further hedge types that were considered for the game, such as the Hedge Monk, Hedge Horse, and Hedge Vulture.

In the original game's earlier prototype, before the Hedge Clown was planned, it was instead a house-shaped hedge sculpture.[2]

Gallery

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References

  1. 1.0 1.1 MediEvil: The Official Strategy Guide. Published by Dimension Publishing in 1998.
  2. MediEvil Rolling Demo. Developed by SCEE Cambridge Studio. Published by Sony Computer Entertainment in September 1997.