Dragon Armour: Difference between revisions

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|flavour=Built to scale.
|flavour=Built to scale.
|type = Armour
|type = Armour
|icon = [[File:MediEvil1998-Inventory-DragonArmour-Icon.png|alt=Dragon Armour]]
|image = MediEvil2019-Inventory-DragonArmourIcon.png
|requirement = 2 [[Dragon Gem]]s
|requirement = 2 [[Dragon Gem]]s
|giver = [[Mean Old Dragon]]
|giver = [[Mean Old Dragon]]
|location = [[The Crystal Caves]]
|location = [[The Crystal Caves]]
|use = [[The Gallows Gauntlet]]
|use = [[The Gallows Gauntlet]]
|appearances = {{Icon|Med}} ''[[MediEvil (1998)]]''<br>{{Icon|MedPS4}} ''[[MediEvil (2019)]]''
}}{{Trophies|
}}{{Trophies|
{{Infobox header|''MediEvil'' (1998 original)|colspan=2}}
{{!}}-
{{Trophy/MediEvil (1998)|Arsonist}}
{{!}}-
{{Infobox header|''MediEvil'' (2019 remake)|colspan=2}}
{{!}}-
{{Trophy/MediEvil|Arsonist}}
{{Trophy/MediEvil|Arsonist}}
}}{{Quote|Urghh... Enough... I yield! That really hurt. What did you have to go and do that for? Here, take this Dragon Potion and leave me alone! Drink it when you need it - it gives you armour that is impervious to heat, plus it lets you breathe fire. Now go away!|[[Mean Old Dragon]], after being defeated.}}
}}{{Quote|Urghh... Enough... I yield! That really hurt. What did you have to go and do that for? Here, take this Dragon Potion and leave me alone! Drink it when you need it - it gives you armour that is impervious to heat, plus it lets you breathe fire. Now go away!|[[Mean Old Dragon]], after being defeated.}}
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Sir Dan summoned the dragon using two [[Dragon Gem]]s. After a short battle, the dragon relented and gave Dan the armour. Dan used the armour to get past the [[Dragon Gate]] in [[the Gallows Gauntlet]].
Sir Dan summoned the dragon using two [[Dragon Gem]]s. After a short battle, the dragon relented and gave Dan the armour. Dan used the armour to get past the [[Dragon Gate]] in [[the Gallows Gauntlet]].
==Characteristics==
===Appearance===
The Dragon Armour was a green set of armour. It had a scaly appearance. The helmet resembled the head of a dragon.
==Gameplay==
==Gameplay==
{{Quote|Walking through a wall of fire? You'll look more stylish doing it in your Dragon Armour. Plus, that colour really brings out your eye.|Loading screen hint.}}
{{Quote|Walking through a wall of fire? You'll look more stylish doing it in your Dragon Armour. Plus, that colour really brings out your eye.|Loading screen hint.}}
To obtain the Armour, Sir Dan needs to defeat the Mean Old Dragon in The Crystal Caves. The Dragon can only be summoned by inserting two Dragon Gems into the sockets of a nearby relief of a dragon's head.  
To obtain the Armour, Sir Dan needs to defeat the Mean Old Dragon in The Crystal Caves. The Dragon can only be summoned by inserting two Dragon Gems into the sockets of a nearby relief of a dragon's head.  


Once the armour is worn, Sir Dan's appearance alters slightly to that of a dragon, while he also gains resistance against fire and the ability to breathe it. The armour is required to pass through the [[Dragon Gate]] in [[The Gallows Gauntlet]]. Wearing the armour in the Japanese version of the original game will slowly deplete Dan's health. It is possible for Dan to die from this effect even during intermissions.
Once the armour is worn, Sir Dan's appearance alters slightly to that of a dragon, while he also gains resistance against fire and the ability to breathe it. The armour is required to pass through the [[Dragon Gate]] in [[The Gallows Gauntlet]]. Wearing the armour in the Japanese version of the original game or while having [[Dan's Helmet]] equipped in the remake will slowly deplete Dan's health. In the original game it is possible for Dan to die from this effect even during intermissions.


==Behind the scenes==
==Behind the scenes==
===Development===
===Development===
[[File:MediEvilRollingDemo-DragonPotion.png|right|150px|thumb|The original Dragon Potion model.]]
The Dragon Potion would have originally transformed Dan into [[Dragon Dan]] instead of providing him with the Dragon Armour. The early model for the potion consisted of a red bottle with a dragon's tail and head coming out of it. It appears in the ''[[MediEvil Rolling Demo]]'', only accessible in-game through hacking.<ref name = "SS11">[https://www.youtube.com/watch?v=4NdiBXWguMw|''MediEvil Rolling Demo'' (Early Prototype) Unused Stuff] by [https://www.youtube.com/channel/UC49_xnrlBAzXCKgEPgO1oaA SolidSnake11].</ref> The potion's model in the final game was once the [[MediEvil Rolling Demo#Potions|Serpent Potion]], which would have summoned [[Kul Katura the Serpent Lord]] after being picked up.
The Dragon Potion would have originally transformed Dan into [[Dragon Dan]] instead of providing him with the Dragon Armour. The early model for the potion consisted of a red bottle with a dragon's tail and head coming out of it. It appears in the ''[[MediEvil Rolling Demo]]'', only accessible in-game through hacking.<ref name = "SS11">[https://www.youtube.com/watch?v=4NdiBXWguMw|''MediEvil Rolling Demo'' (Early Prototype) Unused Stuff] by [https://www.youtube.com/channel/UC49_xnrlBAzXCKgEPgO1oaA SolidSnake11].</ref> The potion's model in the final game was once the [[MediEvil Rolling Demo#Potions|Serpent Potion]], which would have summoned [[Kul Katura the Serpent Lord]] after being picked up.


While the potion would have likely appeared in the environment like other potions in the ''Rolling Demo'', a different method of obtaining it was considered before the development team settled on the dragon. According to the [[Jason Wilson's notes|notes]] of [[Jason Wilson]], the game's designer, the potion would have once been obtained in the [[Pools Of The Ancient Dead]] level. Dan would have had to defeat a [[huge undead knight]] in order to obtain it.<ref>{{Cite web|url=https://www.youtube.com/watch?v=C_1EyYC0h_U|title=MediEvil's design history|site=@GunnVideos on YouTube|October 9, 2016}}</ref>
While the potion would have likely appeared in the environment like other potions in the ''Rolling Demo'', a different method of obtaining it was considered before the development team settled on the dragon. According to the [[Jason Wilson's notes|notes]] of [[Jason Wilson]], the game's designer, the potion would have once been obtained in the [[Pools Of The Ancient Dead]] level. Dan would have had to defeat a [[huge undead knight]] in order to obtain it.<ref>{{Cite web|url=https://www.youtube.com/watch?v=C_1EyYC0h_U|title=MediEvil's design history|site=@GunnVideos on YouTube|October 9, 2016}}</ref>
 
====Evolution of the Dragon Potion====
=====Model=====
<gallery>
MediEvilRollingDemo-DragonPotion.png|Pre-release version.
MediEvilRollingDemo-SerpentPotion.PNG|Final version.
</gallery>
=====Icon=====
<gallery>
MediEvil0.28-Inventory-DragonArmour-Icon.png|Pre-release version.
MediEvil1998-Inventory-DragonArmour-Icon.png|Final version.
</gallery>
==Gallery==
==Gallery==
{{Main|:Category:Images of the Dragon Armour|l1=Images of the Dragon Armour}}
{{Empty section|Gallery}}
{{Empty section|Gallery}}
==In other languages==
==In other languages==
{{Empty section|Languages}}
{{OtherLanguages
|ar = درع التنين
|arR =dire altiniyn
|bg = Драконова броня
|bgR =Drakonova bronya
|cz = Dračí brnění
|da = Dragepanser
|de = Drachenrüstung
|el = Πανοπλία του Δράκου
|elR =Panoplía tou Drákou
|es = Armadura del dragón
|esMX = Armadura de dragón
|fi = Lohikäärmehaarniska
|fr = Armure du Dragon
|hr = Zmajev oklop
|hu = Sárkányvért
|it = Armatura draconica
|ja = 龍の鎧
|jaR =Ryū no yoroi
|nl = Drakenpantser
|no = Dragerustning
|pl = Smoczy pancerz
|pt = Armadura dos Dragões
|ptBR = Armadura do Dragão
|ro = Armură de Dragon
|ru = Драконьи доспехи
|ruR =Drakon'i dospekhi
|sv = Drakrustning
|tr = Ejderha Zırhı
}}
==References==
==References==
{{Reflist}}
{{Reflist}}