Health Fountain: Difference between revisions

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==Gameplay==
==Gameplay==
===Overview===
===Overview===
Health Fountains can heal up to two [[Life Bottle|life bottles]] worth of energy (600 HP) in ''[[MediEvil (1998)|MediEvil]]'' and [[MediEvil 2]]. In ''[[MediEvil: Resurrection]]'', Health Fountains only restore 99 HP, which is 1 HP shy of a single Health Bottle.
Health Fountains can heal up to two [[Life Bottle]]s worth of energy (600 HP) in ''[[MediEvil (1998)|MediEvil]]'' and ''[[MediEvil 2]]''. In ''[[MediEvil: Resurrection]]'', Health Fountains only restore 99 HP, which is 1 HP shy of a single Health Bottle.


In ''MediEvil'' and ''MediEvil: Resurrection'', if you re-enter a level after you complete it, the Health Fountain will have replenished and you'll be able to use it again. Dan doesn't take any damage while standing in a fountain.
In ''MediEvil'' and ''MediEvil: Resurrection'', if [[Sir Dan]] re-enters an area after it was already cleared, the Health Fountain will have replenished and he'll be able to use it again. Dan doesn't take any damage while standing in a fountain.
 
In ''MediEvil 2'', if Dan re-enters a previously cleared area, the Health Fountain will not replenish and will remain drained. Dan will also take damage while standing in a fountain.


In ''MediEvil 2'', if you re-enter a level after you complete it, the Health Fountain will not replenish and will remain drained. Dan takes damage while standing in a fountain.
===Locations===
===Locations===
====''MediEvil''====
====''MediEvil''====