Huge Undead Knight

Revision as of 18:54, 4 November 2021 by DansFriend (talk | contribs) (DansFriend moved page Undead Knight to Huge Undead Knight: Worked out the missing word.)
Imagine all the undiscovered wonders of the world that the machine could show us, if only it worked!
This page is about concepts that never materialised in an actual game or prototype. Ideas presented here are not canonical.

The Undead Knight was a standalone enemy originally meant to be fought in the Pools of the Ancient Dead level of MediEvil. According to Jason Wilson's notes, the knight would be invulnerable to Daniel's weapons but would have grown weaker each time a shield in the level was obtained. Once all the shields were collected, Dan would have finally been able to kill off the knight, and would obtain the Dragon Potion as a result.[1]

References

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