Maggots: Difference between revisions

No change in size ,  24 November 2023
no edit summary
No edit summary
Line 33: Line 33:
MediEvilECTSPreAlpha-Maggot-EmergeAnim.gif|Emerge from ground animation.
MediEvilECTSPreAlpha-Maggot-EmergeAnim.gif|Emerge from ground animation.
</gallery>
</gallery>
==Behind the scenes==
===Development===
Two models of Maggots appear in the ''MediEvil ECTS Pre-Alpha''. One is used in the Pumpkin Gorge level and another is in a separate, unused WAD. This second, unused version seems a lot more finished, as the Maggot is much more intricately textured. It is also not segmented; the whole model consists of only a single part, unlike the used model, which has six parts. However, the unused model only has one animation (idle/thrashing animation).
{{Comparison
|leftname=Model used in Pumpkin Gorge
|left=[[File:MediEvilECTSPreAlpha-PgMaggot.png|250px]]
|rightname=Unused work-in-progress model
|right=[[File:MediEvilECTSPreAlpha-Maggot.png|250px]]
}}
==GameShark codes==
==GameShark codes==
{{CodeTableBegin}}
{{CodeTableBegin}}
Line 50: Line 59:
{{CodeTableEnd}}
{{CodeTableEnd}}


==Behind the scenes==
===Development===
Two models of Maggots appear in the ''MediEvil ECTS Pre-Alpha''. One is used in the Pumpkin Gorge level and another is in a separate, unused WAD. This second, unused version seems a lot more finished, as the Maggot is much more intricately textured. It is also not segmented; the whole model consists of only a single part, unlike the used model, which has six parts. However, the unused model only has one animation (idle/thrashing animation).
{{Comparison
|leftname=Model used in Pumpkin Gorge
|left=[[File:MediEvilECTSPreAlpha-PgMaggot.png|250px]]
|rightname=Unused work-in-progress model
|right=[[File:MediEvilECTSPreAlpha-Maggot.png|250px]]
}}
==Gallery==
==Gallery==
<gallery>
<gallery>