MediEvil Rolling Demo: Difference between revisions

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===Rune Keys===
===Rune Keys===
[[File:MediEvilRollingDemo-RuneKeyPanel.png|right|Rune Key Panel]]'''Rune Keys''', also known as '''Rune Stones''' or '''Runes''' can be used to open various doors and gates in [[Gallowmere]].  
[[File:MediEvilRollingDemo-RuneKeyPanel.png|left|Rune Key Panel]]'''Rune Keys''', also known as '''Rune Stones''' or '''Runes''' can be used to open various doors and gates in [[Gallowmere]].  


Functionally, Rune Keys remain unchanged in the ''MediEvil Rolling Demo''. However, because the inventory does not exist yet, collected Rune Keys appear in their own panel instead. The panel, located in the bottom left part of the screen, shows up only when a Rune Key is collected or when Dan is near a door that requires a Rune Key.  
Functionally, Rune Keys remain unchanged in the ''MediEvil Rolling Demo''. However, because the inventory does not exist yet, collected Rune Keys appear in their own panel instead. The panel, located in the bottom left part of the screen, shows up only when a Rune Key is collected or when Dan is near a door that requires a Rune Key.  


[[File:MediEvilRollingDemo-EarthRuneDoor.png|left|50px|Earth Rune door]] There are no Rune Locks shaped like begging hands yet either, which is why some doors are textured to indicate which Rune Key is needed to open them, such as the ones in the Pumpkin Gorge level.
[[File:MediEvilRollingDemo-EarthRuneDoor.png|right|50px|Earth Rune door]] There are no Rune Locks shaped like begging hands yet either, which is why some doors are textured to indicate which Rune Key is needed to open them, such as the ones in the Pumpkin Gorge level.
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