Millennium Interactive: Difference between revisions

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In November 1994, Cyberlife was set up to build products around Steve Grand's concepts of artificial life. By November of 1996, there were 10 people in this department.
In November 1994, Cyberlife was set up to build products around Steve Grand's concepts of artificial life. By November of 1996, there were 10 people in this department.


On July 4th, 1997, the Millennium development studio, along with several of the projects in development, were sold to Sony Computer Entertainment for £6 million and renamed to [[SCE Cambridge Studio]].<ref name="TheTimes">{{Cite news|title=''Sony spends £6m on research base''|newspaper=The Times|author=Jason Nisse|published=July 14, 1997|retrieved=May 15th, 2021}}</ref><ref>{{Icon|Twitter}} {{Cite web|title=Jason Wilson|site=Twitter|url=https://twitter.com/gunncomics/status/815646211344596992|published=January 1st, 2017|retrieved=May 15th, 2021}}</ref> This allowed Sony to acquire ''[[MediEvil]]''.
On July 4th, 1997, the Millennium development studio, along with several of the projects in development, were sold to Sony Computer Entertainment for £6 million and renamed to [[SCE Cambridge Studio]].<ref name="TheTimes">{{Cite news|title=''Sony spends £6m on research base''|newspaper=The Times|author=Nisse, Jason|published=July 14, 1997|retrieved=May 15th, 2021}}</ref><ref>{{Icon|Twitter}} {{Cite web|title=Jason Wilson|site=Twitter|url=https://twitter.com/gunncomics/status/815646211344596992|published=January 1st, 2017|retrieved=May 15th, 2021}}</ref> This allowed Sony to acquire ''[[MediEvil]]''.


==References==
==References==

Revision as of 22:56, 15 May 2021

Millennium Interactive
[[Image:|250px]]
Type Video game developer / publisher
Founded 1988
Founder(s) Michael Hayward, Tony Beckwith, Ian Saunter, one other
Defunct since July 4th, 1997
Headquarters Cambridge, United Kingdom
Key people Michael Hayward, Ian Saunter, Toby Simpson, Steve Grand, Chris Sorrell
Products James Pond, Creatures

Millennium Interactive was a Cambridge-based company responsible for titles such as Rome: Pathway to Power, The Adventures of Robin Hood, James Pond, Defcon 5, Deadline and most notably, Creatures. The original MediEvil began development prior to Millennium's acquisition by Sony.

History

Millennium Interactive was founded by Michael Hayward, Tony Beckwith, Ian Saunter and one other sometime in 1988. .

In 1993, Steve Grand began developing a project based on artificial life. .

In November 1994, Cyberlife was set up to build products around Steve Grand's concepts of artificial life. By November of 1996, there were 10 people in this department.

On July 4th, 1997, the Millennium development studio, along with several of the projects in development, were sold to Sony Computer Entertainment for £6 million and renamed to SCE Cambridge Studio.[1][2] This allowed Sony to acquire MediEvil.

References

  1. Nisse, Jason, Sony spends £6m on research base in The Times. Published July 14, 1997. Retrieved May 15th, 2021.
  2. Twitter Jason Wilson on Twitter. Published January 1st, 2017. Retrieved May 15th, 2021.

External links