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{{Q|That is a rune key, Dan! Place it in the claw of the rune gate, and Open Sesame!|[[Al-Zalam]] | {{Q|That is a rune key, Dan! Place it in the claw of the rune gate, and Open Sesame!|[[Al-Zalam]] explains rune keys to Sir Dan.}} | ||
'''Rune Stones''' were artefacts found throughout the land of [[Gallowmere]] in | '''Rune Stones''', also known as '''Rune Keys''' or '''Runes''', were artefacts found throughout the land of [[Gallowmere]] in medieval times. They served as magic keys for large gates and doors that would otherwise bar an adventurer's path to progress. | ||
==History== | |||
Rune Stones were created by [[the ancients]] who trapped the innate magical energies of the land of Gallowmere within them.{{Bookref|MED-Manual}}{{Bookref|MED-Manual|21}} Runes were used as keys at least until the late 14th century. | |||
===List of Rune Stones=== | |||
*Chaos Rune | |||
*Earth Rune | |||
*Moon Rune | |||
*Star Rune | |||
*Time Rune | |||
==Gameplay== | |||
===Overview=== | |||
Rune Stones are placed in Sir Dan's auxiliary inventory upon retrieval, and are automatically placed when he touches a claw lock of the same colour as the stone. | |||
===MediEvil: Resurrection=== | |||
The claw locks as enchanted; thus, they are seen swiping for their key when approached. | |||
==References== | |||
{{Reflist}} | |||
==Navigation== | |||
{{MediEvil inventory}} | |||
{{MediEvil: Resurrection inventory}} | |||
[[Category:Items in MediEvil]] | |||
[[Category:Keys in MediEvil: Resurrection]] | |||
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