Template:RollingDemoEnemyDamageTable

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Revision as of 17:50, 12 June 2022 by DansFriend (talk | contribs) (Created page with "{| class="mw-collapsible wikitable" style="text-align: center" ! colspan="2" | {{{name|Zombie}}} |- ! Weapon ! Damage |- |Small Sword |{{{smallsword|100}}} |- |Big Sword |{{{bigsword|200}}} |- |Magic Sword |{{{magicsword|425}}} |- |Dagger |{{{dagger|100}}} |- |Axe |{{{axe|300}}} |- |Club |{{{clubdirect|400}}} direct<br>{{{clubindirect|50}}} indirect |- |Crossbow |{{{crossbow|250}}} |- |Chick Drumstick |0 |- |Own arm |{{{arm|75}}} |...")
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Zombie
Weapon Damage
Small Sword 100
Big Sword 200
Magic Sword 425
Dagger 100
Axe 300
Club 400 direct
50 indirect
Crossbow 250
Chick Drumstick 0
Own arm 75
Lightning 50
Longbow 300
Spear 400
Trident N/A
About this template

This is a collapsible table of damage values from the MediEvil Rolling Demo. It is primarily used on the MediEvil Rolling Demo/Enemies page. It depicts how much damage each weapon will deal to a particular enemy. By default, the values shown are for an enemy with weakness values of Sharpness 4, Weight 4, Fire 4, Magic 4.

Usage

Simply insert the enemy's damage intake values in order of sharpness, weight, fire, magic.

For example the following:

{{RollingDemoEnemyDamageTable|8|8|1|4}}

Will produce this:

Zombie
Weapon Damage
Small Sword 100
Big Sword 200
Magic Sword 425
Dagger 100
Axe 300
Club 400 direct
50 indirect
Crossbow 250
Chick Drumstick 0
Own arm 75
Lightning 50
Longbow 300
Spear 400
Trident N/A