Trident: Difference between revisions

13 bytes added ,  2 November 2023
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In the ''[[MediEvil Rolling Demo]]'', the trident usually crashes the game when it is equipped. However, there are workarounds:
In the ''[[MediEvil Rolling Demo]]'', the trident usually crashes the game when it is equipped. However, there are workarounds:
*One way to equip the trident without crashing is to set the camera mode to '''Free (Sus)''' beforehand. The game will still crash if the camera mode is changed to any other camera mode.{{ORref|Dan's Friend}}
*One way to equip the trident without crashing is to set the camera mode to '''Free (Sus)''' beforehand. The game will still crash if the camera mode is changed to any other camera mode.{{ORref|Dan's Friend}}
:*While in the '''Free (Sus)''' camera mode, it is possible to advance by a single frame by simply unpausing it. This can be repeated indefinitely by pausing and unpausing the game.{{ORref|Dan's Friend}}
:*While in the '''Free (Sus)''' camera mode, it is possible to advance by a single frame by simply unpausing the game. This can be done indefinitely by repeatedly pausing and unpausing the game.{{ORref|Dan's Friend}}
When it is successfully equipped, the trident's attack animation will play when the attack button is pressed, but it is unable to harm enemies due to being unfinished.{{Gameref|Rolling-Demo}} The trident's attack animation was reused for the sword lunge attack in the final game.
When it is successfully equipped, the trident's attack animation will play when the attack button is pressed, but it is unable to harm enemies due to being unfinished.{{Gameref|Rolling-Demo}} The trident's attack animation was reused for the sword lunge attack in the final game.