Winston Chapelmount: Difference between revisions

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|gender = Male
|gender = Male
|voice = Marc Silk{{citation needed}}
|voice = Marc Silk{{citation needed}}
|age = 12 <small>(at death)</small><ref>{{Icon|Med2}} {{cite web|title=Winston the Help Ghost|site=MediEvil 2 Official Website (archived version)|url=http://web.archive.org/web/20030923004124id_/http://www.medievil2.com/uk/nonshocked/characters/four.htm}}</ref>
|age = 12 <small>(at death)</small>{{Siteref|MED2-EU-Site|uk/nonshocked/characters/four.htm|Winston the Help Ghost}}
|appearances = ''[[MediEvil 2]]''}} {{Quote|Alright Dan, you've come a long way. I'd save if I was you!|Winston's catchphrase.}}
|appearances = ''[[MediEvil 2]]''}} {{Quote|Alright Dan, you've come a long way. I'd save if I was you!|Winston's catchphrase.}}
'''Winston''' (fl. 1886) was a cheeky cockney boy in life. He was summoned by [[Professor Hamilton Kift]] in 1886 to aid Sir Dan.
'''Winston''' (fl. 1886) was a cheeky cockney boy in life. He was summoned by [[Professor Hamilton Kift]] in 1886 to aid Sir Dan.
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{{Empty section}}
{{Empty section}}
===Personality===
===Personality===
Charming and enthusiastic, Winston could brighten even the darkest room with his cheery, sweet nature. He was all-too happy to help and eagerly joied  in with the adventure whenever he felt he could be of use.
Charming and enthusiastic, Winston could brighten even the darkest room with his cheery, sweet nature. He was all-too happy to help and eagerly joined in with the adventure whenever he felt he could be of use.
===Abilities===
===Abilities===
Being a ghost limited Winston's involvement in proceedings somewhat. However, he was often able to scout ahead, giving Dan hits about what was coming up.
Being a ghost limited Winston's involvement in proceedings somewhat. However, he was often able to scout ahead, giving Dan hits about what was to come.
==Gameplay==
==Gameplay==
Winston serves a similar function to the [[Information Gargoyles]] in the [[MediEvil|first game]]. Dan can initiate dialogue with him by walking up to his spectral trail of light and pressing the {{B|X}} button. Winston will offer advice or warn Dan about impending doom. He's an enthusiastic little fella, but he can often be a little cryptic, so his advice may not be as straightforward as it first seems.
Winston serves a similar function to the [[Information Gargoyles]] in the [[MediEvil|first game]]. Dan can initiate dialogue with him by walking up to his spectral trail of light and pressing the {{B|X}} button. Winston will offer advice or warn Dan about impending doom. He's an enthusiastic little fella, but he can often be a little cryptic, so his advice may not be as straightforward as it first seems.